Can a plugin fix a collision Error: Non-convex MeshCollider with non-kinematic Rigidbody....

Trying to resolve the error that is created when a player uses my plugin, Manage Mini, to add an autoturret to the minicopter. This is an example of the error that popped on the owner's screen:

(15:35:20) | Non-convex MeshCollider with non-kinematic Rigidbody is no longer supported since Unity 5. If you want to use a non-convex mesh either make the Rigidbody kinematic or remove the Rigidbody component. Scene hierarchy path "assets/content/vehicles/minicopter/minicopter.entity.prefab/assets/prefabs/npc/autoturret/autoturret_deployed.prefab/sentry", Mesh asset path "" Mesh name "sentry.base_COL"

I don't know if this can be resolved at the plugin level or is this an issue at the developer's level? 

I just noticed this today too