No sharks?Solved

My server has no sharks (the big attacking kind) through multiple wipes/maps, do I need to enable them somehow?

"the big attacking kind".... you mean fish/simpleshark.prefab ? how did you check, did you actually do a report to verify? it's a custom map? unless you disabled them, no.

I think simpleshark is the one you can catch fishing, no? Anyway, it's a normal procedural map and I checked by swimming around underground labs and shipwrecks, there are none, my players have been telling me this as well. Is there a command to enable/disable them?

by default it's set to false but you can check with:

simpleshark.disable

simpleshark.disable has been set to False the whole time, so there should be sharks right?

normaly yes...

Merged post

if you have adminradar, use him for see if you've shark or not maybe? or you've solved the issue?

Definitely still no sharks...

htmlSh3wbejUsbb.png JimDeadlock

Definitely still no sharks...

can you share map size and seed for test?

Seed: 287031914 (we have had various other seeds though, no sharks there either)
Size: 4500

Plugins (I haven't got around to testing without plugins yet)

"Anti Code Raid" (1.0.2) by kwamaking (0.01s) - AntiCodeRaid.cs
"Auto Doors" (3.2.9) by Wulf/lukespragg/Arainrr (6.06s) - AutoDoors.cs
"Auto Stash Traps" (0.2.9) by Dana (0.09s) - AutoStashTraps.cs
"Backpacks" (3.7.2) by LaserHydra (13.88s) - Backpacks.cs
"ChestStacks" (1.4.5) by MON@H (8.65s) - ChestStacks.cs
"Component Blocker" (0.1.7) by Calytic (9.23s) - ComponentBlocker.cs
"ConnectMessages" (1.2.0) by Mroczny (0.01s) - ConnectMessages.cs
"Death Notes" (6.3.7) by LaserHydra (8.67s) - DeathNotes.cs
"Empty Low FPS" (1.0.2) by Wulf/lukespragg (0.00s) - EmptyLowFPS.cs
"Entity Owner" (3.2.3) by Calytic (0.12s) - EntityOwner.cs
"Furnace Splitter" (2.4.1) by FastBurst (38.24s) - FurnaceSplitter.cs
"GUIAnnouncements" (2.0.3) by JoeSheep (23.35s) - GUIAnnouncements.cs
"Group Limits" (3.0.3) by misticos (0.01s) - GroupLimits.cs
"Ignore" (2.1.3) by MisterPixie (0.00s) - Ignore.cs
"Kits" (4.0.15) by k1lly0u (0.58s) - Kits.cs
"Loot Bouncer" (1.0.7) by Sorrow/Arainrr (1.65s) - LootBouncer.cs
"No FireBall Damage" (1.0.2) by Lincoln (2.85s) - NoFireBallDamage.cs
"No Flykick" (1.3.3) by August (0.11s) - NoFlykick.cs
"No MLRS Mount" (1.0.4) by Lincoln (0.00s) - NoMLRSMount.cs
"NoRaid" (1.3.22) by Ryan (6.48s) - NoRaid.cs
"PlayerList" (0.3.2) by Wulf/lukespragg (0.02s) - PlayerList.cs
"PrivateMessages" (1.1.11) by MisterPixie (0.04s) - PrivateMessages.cs
"Remover Tool" (4.3.32) by Reneb/Fuji/Arainrr (0.08s) - RemoverTool.cs
"Server Chat" (2.0.0) by Enforcer (0.01s) - ServerChat.cs
"Sign Artist" (1.4.0) by Whispers88 (0.00s) - SignArtist.cs
"Sort Button" (1.2.4) by MON@H (3.95s) - SortButton.cs
"Steam Checks" (5.0.8) by Shady14u (0.01s) - SteamChecks.cs
"Supply Signal Alerts" (3.0.1) by LaserHydra (0.01s) - SupplySignalAlerts.cs
"TimeOfDay" (2.3.4) by FuJiCuRa (0.01s) - TimeOfDay.cs
"Upkeep Display Fix" (1.0.1) by WhiteThunder (4.29s) - UpkeepDisplayFix.cs
"Vanish" (1.6.6) by Whispers88 (0.20s) - Vanish.cs
"VoteRewards" (2.1.1) by k1lly0u (0.02s) - Voter.cs​

is not the map for me, ive shark
Cf4OUzuFNvs2eQW.png

AD26 left side down

Thanks for checking Tanki, it turns out that we do have sharks after all, they are just very rare!

no worries, im happy for you ;)

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