I understand it's related to my map, but I don't understand how to fix it
[5.8s] Spawning World
[5.8s] Spawning World
[2.7s] Terrain Mesh
[2.7s] Terrain Mesh
[77.0s] Rail Meshes
[77.0s] Rail Meshes
IndexOutOfRangeException: Index was outside the bounds of the array.
IndexOutOfRangeException: Index was outside the bounds of the array.
at TrainTrackSpline.GetInitialVector (TrainTrackSpline track, TrainTrackSpline+TrackPosition p, TrainTrackSpline+TrackOrientation o) [0x00042] in :0
at TrainTrackSpline.AddTrackConnection (TrainTrackSpline track, TrainTrackSpline+TrackPosition p, TrainTrackSpline+TrackOrientation o) [0x000a3] in :0
at CollateTrainTracks.g__CompareNodes|5_2 (System.Boolean ourStart, System.Boolean theirStart, CollateTrainTracks+<>c__DisplayClass5_3& , CollateTrainTracks+<>c__DisplayClass5_4& , CollateTrainTracks+<>c__DisplayClass5_5& , CollateTrainTracks+<>c__DisplayClass5_6& ) [0x00084] in :0
at CollateTrainTracks.Process (System.UInt32 seed) [0x00297] in :0
at WorldSetup+d__15.MoveNext () [0x007a7] in :0