Hello! I am looking for a way to make certain players permanently hostile. We are having small community server with built up safezone monuments but tend to have raiders wiping our no wipe server. To make these mass raiding players enemies of the people I am looking for a way to keep them hostile.

Maybe there is a plugin that I did overlook but didn't find one to accomplish it. I have no knowledge of scripting and with help of samples wrote this, which of course does not work. (yet.)

Does anyone have any tips how I could accomplish this or what sources should I look into to try and finish this code? Cheers!

using Newtonsoft.Json;

namespace Oxide.Plugins
{
    public class Hostile : RustPlugin
	{
		private void OnPluginLoaded(Plugin plugin)
		{
			player.MarkHostile(76561############),
			player.MarkHostile(PLAYER2),
			player.MarkHostile(PLAYER3)			
			
			#Here should be timer to reload plugin after 1 minutes as that is the hostile time. Also works should player reconnect then becomes hostile again in maximum 1 minute.
		}
	}
}