Oxide restarts without known reasonSolved

Hello,

i have the problem that Oxide make restarts every couple hours and i cant find the reason. 2-3 times a day.

Oxide.Rust Version: 2.0.5482 / Map Last Train

Full log

Some restarts with the latest log before
03:13 [Warning] [PlayerRanks] PlayerRanks local database was saved.
03:14 [Info] [FancyDrop] Timed Airdrop skipped, not enough Players
03:14 [Info] [FancyDrop] Next timed Airdrop in 77 minutes
03:24 [Info] [Economics] Saving balances for players...
03:34 [Info] Loading Oxide Core v2.0.4006...
03:34 [Info] Loading extensions...
03:34 [Info] Loaded extension CSharp v2.0.4049 by Oxide Team and Contributors

-----------------------------------------

09:40 [Warning] [PlayerRanks] PlayerRanks local database was saved.
09:41 [Info] [Economics] Saving balances for players...
09:46 [Info] [FancyDrop] Random Airdrop of type 'regular' incoming at: (-223, 63, 629) grid area: M9
09:46 [Info] [FancyDrop] Timed Airdrop initiated with command 'ad.random'
09:46 [Info] [FancyDrop] Next timed Airdrop in 66 minutes
09:54 [Info] Loading Oxide Core v2.0.4006...
09:54 [Info] Loading extensions...
09:54 [Info] Loaded extension CSharp v2.0.4049 by Oxide Team and Contributors

-----------------------------------------

13:32 [Info] [Raidable Bases] raidmed5 @ Y25 : 60 items
13:35 [Info] [Welcomer] Spieler ... hat den Server verlassen. Grund Disconnected
13:35 [Info] [Welcomer] Spieler ... hat den Server verlassen. Grund Disconnected
13:35 [Info] [Welcomer] Spieler ... aus Germany hat den Server betreten
13:35 [Warning] [Countries] Wildcard IP 91.64.156.* added to cache for DE
13:36 [Info] Loading Oxide Core v2.0.4006...
13:36 [Info] Loading extensions...
13:36 [Info] Loaded extension CSharp v2.0.4049 by Oxide Team and Contributors

There is nothing in Oxide that would cause it to be randomly reloaded, as that code is only triggered once when the Rust server starts up.

From your logs, it looks like at least one of the times was a normal server shutdown, and the others were potentially hard kills.

And the hard kills are from the host? I had an shedule for restart one time a day but i deactivate this so there is no planned restarts. My host said the server have no problems. Its on my side. I dont thionk so because there is no error or other message when it shutdown.

The section of the log where it says all the plugins Unloaded would be a graceful shutdown, as plugins are unloaded with the proper server shutdown process. The areas of the log where it just randomly shows Oxide loading would indicate it was forcefully killed, as there's no plugin unloading happening and Oxide would only load when the server starts. I would suggest setting up something to notify you when the server process is killed, or when the server has started. I'd also suggest checking the main Rust log (set via -logfile FILENAME, make sure to have it rotating for each startup) to see more details if possible.

Thanks for your replys. My hoster has copied everything on another host and we hope now that this solve it.

Merged post

Got it. CPU runs too long at its Limit. 😑

So the host is restarting the server when it hits a limit?

The display of the CPU utilization was constantly at 200% and partly over it.My hoster then told me that Rust runs on 2 cores and 200 is the maximum.Unfortunately I didn't know that and because the display goes up to 300 I thought there was still room for improvement.I have now sorted out a few plugins and minimized the npc count of BetterNpc.Now I have a constant load of 160% and no more reboots.The restart came after 6-8 hours under constant 200% load. I think my host have a automatic restart when crash yes.

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