Server shuts down after load attempt

I'm having an issue where my Rust server won't load. Myself and other were playing for hours just before this happend and when the server emptied, this happend:

[1.1s] Loading World (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39) WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? Shader 'Nature/Terrain/Diffuse': dependency 'AddPassShader' shader 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' not found Shader 'Hidden/TerrainEngine/Splatmap/Standard-AddPass': fallback shader 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' not found Renderer 'keypad_LOD0' is registered with more than one LODGroup ('keypad' and 'keypad'). (Filename: Line: 185)

Does anyone know how to fix this?

You cant do anything about it as far as i know. I always get the same messages when my hosted server starts up and it has nothing to do with your server shutting down.

Here is a selection of error messages on server startup
Generating procedural map of size 4500 with seed 411964463

Generating procedural map of size 4500 with seed 411964463

[0.7s] Loading World

[0.7s] Loading World

WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed

WARNING: Shader Did you use #pragma only_renderers and omit this platform?

Shader 'Nature/Terrain/Diffuse': dependency 'AddPassShader' shader 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' not found

FMOD failed to get number of drivers ... : "Error initializing output device. " (60)

FMOD failed to get number of drivers ... : "Error initializing output device. " (60)

FMOD initialized on nosound output

Begin MonoManager ReloadAssembly

- Completed reload, in 0.501 seconds

Dedicated video D3D11 device creation failed (error: 0x887a0004). This device is used specifically for video decoding, we will use software video decoding instead.Shader 'TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found

UnloadTime: 4.976900 ms
Missing shader in Main Camera (TOD_Scattering)

Missing shader in Main Camera (TOD_Scattering)

Missing shader in Main Camera (TOD_Scattering)

Missing shader in Main Camera (TOD_Scattering)

Missing shader in Main Camera (TOD_Scattering)

Missing shader in Main Camera (TOD_Scattering)
WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed

WARNING: Shader Did you use #pragma only_renderers and omit this platform?

Shader 'Nature/Terrain/Diffuse': dependency 'AddPassShader' shader 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' not found

Shader 'Hidden/TerrainEngine/Splatmap/Standard-AddPass': fallback shader 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' not found


Shader 'Hidden/TerrainEngine/Splatmap/Standard-AddPass': fallback shader 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' not found

Renderer 'keypad_LOD0' is registered with more than one LODGroup ('keypad' and 'keypad').

Renderer 'keypad_LOD0' is registered with more than one LODGroup ('keypad' and 'keypad').

Renderer 'keypad_LOD1' is registered with more than one LODGroup ('keypad' and 'keypad').

Renderer 'keypad_LOD1' is registered with more than one LODGroup ('keypad' and 'keypad').

Renderer 'keypad_LOD2' is registered with more than one LODGroup ('keypad' and 'keypad').

Renderer 'keypad_LOD2' is registered with more than one LODGroup ('keypad' and 'keypad').

Renderer 'keypad_LOD0' is registered with more than one LODGroup ('keypad' and 'keypad').

Renderer 'keypad_LOD0' is registered with more than one LODGroup ('keypad' and 'keypad').

Renderer 'keypad_LOD1' is registered with more than one LODGroup ('keypad' and 'keypad').

Renderer 'keypad_LOD1' is registered with more than one LODGroup ('keypad' and 'keypad').

Renderer 'keypad_LOD2' is registered with more than one LODGroup ('keypad' and 'keypad').

Renderer 'keypad_LOD2' is registered with more than one LODGroup ('keypad' and 'keypad').

[49.0s] Spawning World

[49.0s] Spawning World