Yes, I know clock speed can't compensate for the fact that you do not have enough ram but I changed hosts... Both have 10GB RAM - the old one had no issues, the new one has this problem every single time I try to reload the plugin. How I can explain this to myself? I compare old and new hosts 1 week before getting the new one (aka end of the old host) and 1 week after using the new one. It's like having exact 2 same PC's -> PC 1 run thing A good and PC 2 run thing A bad. Damn, that's what I am trying to explain. I know rust rises server requirements with each year/month/update/day but yeah. Probably map size is the issue... I never go under 3500 because no launch was generated below this size. But recently (from a month and a half or so changed) from 3500 to 3950 (doing the trick to avoid HUGE map 4k+) but also increasing the size as much as possible. Can increasing the map size be part of the problem that happens here.