I am not sure why but soon after we added some Plugins to our server we started seing a block of "Fallback handler could not load library" which would then somehow prevent the server from starting at least thats what i believe because the Logs always end there and the server wont start properly.
All the logs i have access to are below
##LOGS START HERE##
Mono path[0] = 'D:/home/sid_3366432/rust/Release/RustDedicated_Data/Managed'
Mono config path = 'D:/home/sid_3366432/rust/Release/MonoBleedingEdge/etc'
Initialize engine version: 2019.4.22f1 (9fdda2fe27ad)
[Subsystems] Discovering subsystems at path D:/home/sid_3366432/rust/Release/RustDedicated_Data/UnitySubsystems
GfxDevice: creating device client; threaded=0
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA Quadro RTX 4000 (ID=0x1eb1)
Vendor:
VRAM: 8018 MB
Driver: *.*.*.*84
FMOD initialized on nosound output
Begin MonoManager ReloadAssembly
- Completed reload, in 0.086 seconds
D3D11 device created for Microsoft Media Foundation video decoding.
Shader 'TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
UnloadTime: 4.753000 ms
Bootstrap Startup
Loading maps/maps.bundle
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Loading shared/content.bundle
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Loading shared/content.private.bundle
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Loading shared/items.preload.bundle
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Loading shared/monuments.bundle
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Loading shared/skinnables.preload.bundle
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
System
Name: WIN-OF4QU2C3IGN
OS: Windows 10 (10.0.20348) 64bit
CPU
Model: AMD Ryzen Threadripper 3960X 24-Core Processor
Cores: 48
Memory: 262015 MB
GPU
Model: NVIDIA Quadro RTX 4000
API: Direct3D 11.0 [level 11.1]
Memory: 8018 MB
SM: 50
Process
Memory: 670 MB
Mono
Collects: 36
Memory: 6 MB
Manifest Metadata Loaded
21282 pooled strings
9510 prefab properties
389 effect categories
1267 entity names
Command Line: "D:\home\sid_3366432\rust\Release\RustDedicated.exe" "-logfile" "server.log" "+server.secure" "1" "+server.ip" "*.*.*.*" "+server.port" "29415" "+rcon.ip" "*.*.*.*" "+rcon.port" "29416" "+server.identity" "my_server_identity" "+server.saveinterval" "300" "+server.stability" "true" "+heli.lifetimeMinutes" "15" "+heli.bulletAccuracy" "2" "+heli.bulletDamageScale" "1" "+server.radiation" "1" "+decay.scale" "0" "+server.tickrate" "10" "+fps.limit" "60" "+server.ipqueriespermin" "150" "+rcon.password" "******" "+server.pve" "0" "+rcon.web" "1" "+app.port" "29483" "+app.publicip" "*.*.*.*" "+app.listenip" "*.*.*.*" "+server.seed" "304882911" "+server.worldsize" "3500" "-load" "-batchmode"
Fallback handler could not load library D:/home/sid_3366432/rust/Release/RustDedicated_Data/Mono/data-00000201C0548020.dll
Fallback handler could not load library D:/home/sid_3366432/rust/Release/RustDedicated_Data/Mono/data-00000201C05CC020.dll
Fallback handler could not load library D:/home/sid_3366432/rust/Release/RustDedicated_Data/Mono/data-00000201C0425A60.dll
Fallback handler could not load library D:/home/sid_3366432/rust/Release/RustDedicated_Data/Mono/data-00000201C05D8630.dll
Fallback handler could not load library D:/home/sid_3366432/rust/Release/RustDedicated_Data/Mono/data-000002035DE8D010.dll
Fallback handler could not load library D:/home/sid_3366432/rust/Release/RustDedicated_Data/Mono/data-00000201C09CB070.dll
Fallback handler could not load library D:/home/sid_3366432/rust/Release/RustDedicated_Data/Mono/data-00000201C0EE9B10.dll