Hello guys, im trying to start a clean server on linux 20.04 with all dependencies installed.
I got this error:
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
Generating procedural map of size 3000 with seed 793197
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
Shader 'Nature/Terrain/Diffuse': dependency 'AddPassShader' shader 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' not found
Shader 'Hidden/TerrainEngine/Splatmap/Standard-AddPass': fallback shader 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' not found
[1.4s] Height Map
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
[0.4s] Biome Map
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
[1.8s] Topology Map
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
[0.6s] Splat Map
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
[7.9s] Harbors
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
[1.9s] Fishing Villages
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
[1.8s] Desert Military
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
Caught fatal signal - signo:11 code:1 errno:0 addr:(nil)
Can someone help me please?