Rust server not starting (G-Portal)

Hey guys,

i have a little problem with my server. So i hosted my server on G-Portal and i have made my self and admin. But when im trying to start my server its suddenly stops loading. Im just gonna copy paste the console.

Mono path[0] = 'D:/home/sid_3333033/rust/Release/RustDedicated_Data/Managed'
Mono config path = 'D:/home/sid_3333033/rust/Release/MonoBleedingEdge/etc'
Initialize engine version: 2019.4.22f1 (9fdda2fe27ad)
[Subsystems] Discovering subsystems at path D:/home/sid_3333033/rust/Release/RustDedicated_Data/UnitySubsystems
GfxDevice: creating device client; threaded=0
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: Microsoft Basic Render Driver (ID=0x8c)
Vendor:
VRAM: 65440 MB
FMOD initialized on nosound output
Begin MonoManager ReloadAssembly
- Completed reload, in 0.084 seconds
Dedicated video D3D11 device creation failed (error: 0x887a0004). This device is used specifically for video decoding, we will use software video decoding instead.Shader 'TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
UnloadTime: 5.541500 ms
Bootstrap Startup
Loading maps/maps.bundle
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Loading shared/content.bundle
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Loading shared/content.private.bundle
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Loading shared/items.preload.bundle
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Loading shared/monuments.bundle
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Loading shared/skinnables.preload.bundle
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

System

Name: M17100

OS: Windows 10 (10.0.17763) 64bit

CPU

Model: Intel(R) Xeon(R) E-2288G CPU @ 3.70GHz

Cores: 16

Memory: 130880 MB

GPU

Model: Microsoft Basic Render Driver

API: Direct3D 11.0 [level 11.1]

Memory: 65440 MB

SM: 50

Process

Memory: 648 MB

Mono

Collects: 36

Memory: 6 MB

Manifest Metadata Loaded

21282 pooled strings

9510 prefab properties

389 effect categories

1267 entity names

Command Line: "D:\home\sid_3333033\rust\Release\RustDedicated.exe" "-logfile" "server.log" "+server.secure" "1" "+server.ip" "*.*.*.*" "+server.port" "28415" "+rcon.ip" "*.*.*.*" "+rcon.port" "28416" "+server.identity" "my_server_identity" "+server.saveinterval" "300" "+server.worldsize" "4000" "+server.stability" "true" "+heli.lifetimeMinutes" "15" "+heli.bulletAccuracy" "2" "+heli.bulletDamageScale" "1" "+server.radiation" "0" "+decay.scale" "0" "+server.tickrate" "10" "+fps.limit" "60" "+server.ipqueriespermin" "150" "+rcon.password" "******" "+app.publicip" "*.*.*.*" "+app.listenip" "*.*.*.*" "+app.port" "28483" "+server.pve" "0" "+rcon.web" "1" "-load" "-batchmode"
Fallback handler could not load library D:/home/sid_3333033/rust/Release/RustDedicated_Data/Mono/data-000001812D6E7010.dll
Fallback handler could not load library D:/home/sid_3333033/rust/Release/RustDedicated_Data/Mono/data-000001812E0F4020.dll
Fallback handler could not load library D:/home/sid_3333033/rust/Release/RustDedicated_Data/Mono/data-000001812E100630.dll
Fallback handler could not load library D:/home/sid_3333033/rust/Release/RustDedicated_Data/Mono/data-000001812E105640.dll
Fallback handler could not load library D:/home/sid_3333033/rust/Release/RustDedicated_Data/Mono/data-000001812E133E70.dll
Fallback handler could not load library D:/home/sid_3333033/rust/Release/RustDedicated_Data/Mono/data-00000180CB7A98F0.dll
Fallback handler could not load library D:/home/sid_3333033/rust/Release/RustDedicated_Data/Mono/data-000001816F770010.dll

After then it stops. Even if im trying to restart the server. Its loading until that specefic point. I hope somebody can help.

I don't see any issue there, are you sure there isn't more to the log?