MLRS Missing from Monument?

I had the issue come back once, but then it went away again.Β 

I've half wondering if it's due to map generations. I never fully confirmed it, but when I tried using a different map and seed it fixed the problem. Obviously this doesn't happen in vanilla, but it seems that very rarely on certain proc gen maps it'll disappear.

ZRE5Z0vKxcnXIMM.jpg theshadow

I had the issue come back once, but then it went away again.Β 

I've half wondering if it's due to map generations. I never fully confirmed it, but when I tried using a different map and seed it fixed the problem. Obviously this doesn't happen in vanilla, but it seems that very rarely on certain proc gen maps it'll disappear.

I have more servers,same seed and size map and different plugins. 2 servers are OK, one has it broken (has the most plugins), I am going to turn off plugin by plugin on test server I created and found out which plugin is causing it

Ondraasek

I have more servers,same seed and size map and different plugins. 2 servers are OK, one has it broken (has the most plugins), I am going to turn off plugin by plugin on test server I created and found out which plugin is causing it

Did you end up finding out the cause?

I didnt find it yet. When I wipe server its not doing that, but within 1 day when some plugin is used, its starting, so I dont know now, I will test it like I will start using one plugin by one and we will see, if you will figure it out, let me know

Merged post

unfortunately the same thing is happening at new trainyard event

NKXTQs24ExGTuL8.jpg WhiteThunder

The above plugin could be easily adjusted to auto respawn since the vanilla spawner already has respawn logic. It just needs a few properties changed to do that on a schedule. I will make those changes when I have time and send here.

Hi there, I just wanted to ask if you ever had time to change the fix? Because since few wipes we suddenly have the same problem... but the mlrs has normal health it's not damaged..it just disappears out of nothing.. :-/

It's like people just read the topic and don't even bother reading the thread. 🀑

discordFan

It's like people just read the topic and don't even bother reading the thread. 🀑

Yes i think you only read my last sentence ;-)

I have read the thread from top to bottom several times, because I also want to have solved the problem. The fix by WhiteThunder works wonderfully, but since I have to reload it several times a day, I just wanted to respond to his suggestion again.

With us it's definitely the scientists that can harm the MLRS and I'm still looking for the responsible plugin and that's why I just wanted to ask quickly.

Β 

This has just started happening on my server.

Did anyone find the cause or can the fix from WhiteThunder auto respawn?

UkTXfSADR29BEFB jayson

This has just started happening on my server.

Did anyone find the cause or can the fix from WhiteThunder auto respawn?

Yeah for me truepve caused the problem, but the latest version of it fixed it:)Β 
ilineus
Yeah for me truepve caused the problem, but the latest version of it fixed it:)Β 

Thanks for the info unfortunately Im not using TruePVE on this server im starting to think it was Anti Noob Raid.

UkTXfSADR29BEFB jayson

Thanks for the info unfortunately Im not using TruePVE on this server im starting to think it was Anti Noob Raid.

Damn:(
But for your other question: we used Timed Execute (https://umod.org/plugins/timed-execute) to automatically reload the fix mod every 30 minutes.Β 
ilineus
Damn:(
But for your other question: we used Timed Execute (https://umod.org/plugins/timed-execute) to automatically reload the fix mod every 30 minutes.Β 
Thank you for pointing me to Timed Execute looks like a really good pluginπŸ‘