Hi there,
just a quick general question: Did the population of scientists on the streets got decreased?
I've noticed that I've got almost no scientists "in the wild". They are still in all the monuments like they used to be, but I remember a time where there were much more of them on the streets... But now they're all gone.
Is that normal? And if not - can I increase the population of them back to normal (or higher) somehow?
Also I misspelled the title...
Less scientists in the wils
Hi, I noticed this issue last night. I'm not sure which command did it exactly, as I thought all my settings were correct in the first place but try running these in the console:
nav_disable false
ai.npc_enable true
squadmanager.squad_disable false
spawn.fill_groups
global.respawn
npcplayerapex.npc_junkpile_a_spawn_chance 1
ai.npc_junkpile_a_spawn_chance 1
The bottom two have a range from 0 to 1 I believe (0 being never, and 1 being always). I'm not on my server right now so I can't try it out to be sure, but I'm fairly certain at least one of the above commands were able to resolve the issue for me. Have a look around your server and see if it's fixed the problem, if not let me know and I'll pop on my server later to see if I can find out the right command for you.
Alright, I tried ai.npc_enable true, the last two, then spawn.fill_groups in that order (individually they did not make a difference) and now I got a couple of scientists back. Not on every junkpile, but on a view. I would like to have some more (I even cranked the last two up to 100, but no change), since I'm running a PvE server - but it's okay for now.
There's only one problem left: After a server restart it's all gone again. How can I make this permanent? Do I just put those commands in my serverauto.cfg file?