Rust Admin doubled chat issue

I am not sure why and how this happened but in RustAdmin messages from me and other users (not every user) have the name doubled like this...

(22:45:29) | General | lil b3amer ♡: moi*

(22:45:39) | General | CeZZeR: aha

(23:03:54) | Team | Projectile_Invalid (Flammable): [CENSORED] Projectile_Invalid (Flammable): test

(23:04:35) | General | Projectile_Invalid (Flammable): Projectile_Invalid (Flammable): test

As you can see not every player name output twice... I have better chat, clans reborn and coloured cha for my vips only and admins... not sure if error is like mix combo of plugins or nope just tried without clans and without coloured chat and without both, still same issue...

Where is the double name? Looks normal.

(23:04:35) | General | Projectile_Invalid (Flammable): Projectile_Invalid (Flammable): test

(23:03:54) | Team | Projectile_Invalid (Flammable): [CENSORED] Projectile_Invalid (Flammable): test

 

see how Projectile_Invalid (Flammable) is doubled...

Looks like 2 diff convars  team chat and general chat

Noo... I just see in Team or Global chat my username twice in RustAdmin
it's not posting same to general and team, sorry for this example from my chat logs typed test in the both chats to see if still the same nothing to do with the chat type just see PlayerName: [CLANTAG] Playername: Message, instead of [CLANTAG] PlayerName: message only or Playername: Message without 2 times the playername

Are you using BetterChat? If so, I know from experience it can cause this issue. It can also cause extremely high plugin response times in console which will lag your server out. It's been a while because I don't use BetterChat but it can/will cause every player to get kicked in your server, almost like a DDoS against yourself due to the 10000ms+ callback times when your in-game chat is booming.

Generally any chat plugin being used with another can cause duplication, because most send their own and replace the original. The way it works though, other plugins only know if another plugin cancels if they work together, otherwise you end up with duplication.