Please help me optimize my offline rust server. I don't know why it is so laggy. Is it because I am connected to a VPN? Maybe by connecting to localhost I am sending all of my data abroad and back?
My system specs are 16GB DDR4 RAM, AMD RTX580, etc. I feel like I should be able to host an offline server and connect to it pretty much lag-free, but the server is locked at 244 FPS, and the client takes over an hour to do the asset warmup. It's so laggy that I literally cannot even cancel it: I need to use alt-ctrl-del and restart Rust.
In fact, when I run my batch file, I see: "Missing Shader in Main Camera (TOD_Scattering)" three times followed by a 7-minute wait to do the asset warmup in the server's cmd window.... I went through a long process of adding various lines to reduce shadow quality, graphics quality, draw distance, fps, etc. etc. etc., but I'm still getting really long load times. The option to skip the warmup doesn't work, and honestly I don't even know if I will ever load into a solo offline game because the load time is so long.
I just installed the latest version of Oxide and rustserver, and this is actually my first run. Any help would be greatly appreciated. Thank you.