Hi,
I would like to ask, if is there any way to modify the oxygen value, when player is underwater.
Hi,
I would like to ask, if is there any way to modify the oxygen value, when player is underwater.
Maybe try messing with
BasePlayer.metabolism.oxygen.SetValue(float newValue) 0x89A
Maybe try messing with
BasePlayer.metabolism.oxygen.SetValue(float newValue)
Thank you so much!