Server Exception: Building Manager
(14:58:54) | Server Exception: Building Manager

(14:58:54) | NullReferenceException

(14:59:53) | Server Exception: Building Manager

(14:59:53) | NullReferenceException

Im having this kinda spam my rcon, what does it mean ?

Check your Unity output_log.txt for the full error.
well, heres one, but I dont think its related to this.

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
  at UnityEngine.Component.GetComponent[T] () [0x00020] in <7848bf5ffb154531ab6a4765738d835a>:0 
  at Oxide.Plugins.PowerSmelt+<InitOvens>c__Iterator1.MoveNext () [0x0012e] in <8653f6725ba94d71bb3204dfc86e9761>:0 
  at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <7848bf5ffb154531ab6a4765738d835a>:0 ​
So that partular NRE looks to be from PowerSmelt, I'd suggest reporting it to the developer of it. Unsure what the Building Manager is still, or if it is related.
ill keep an eye out for the building one, and look before I restart again. But for now. Looks like a restart fixed the building manager one. idk. just before then. we were trying to figure out why foundations were going invisible. :)
In response to Wulf ():
So that partular NRE looks to be from PowerSmelt, I'd suggest reporting it to the developer of it. U...
Here it is. 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component)
  at BaseEntity.WorldSpaceBounds () [0x00000] in <b5a0c3a35ad14b92960ca9461b4965cd>:0 
  at BaseEntity.GetBuildingPrivilege () [0x00000] in <b5a0c3a35ad14b92960ca9461b4965cd>:0 
  at DecayEntity.GetBuildingPrivilege () [0x00014] in <b5a0c3a35ad14b92960ca9461b4965cd>:0 
  at DecayEntity.DecayTick () [0x00078] in <b5a0c3a35ad14b92960ca9461b4965cd>:0 
  at ServerBuildingManager.Cycle () [0x001b3] in <b5a0c3a35ad14b92960ca9461b4965cd>:0 
  at ServerMgr.Update () [0x00087] in <b5a0c3a35ad14b92960ca9461b4965cd>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception, Object)
ServerMgr:Update()​
In response to krazy ():
Here it is. 

NullReferenceException at (wrapper managed-to-native) UnityEngine.Compone...
I think a player is triggering this somehow, not sure how though. but we're getting invisible foundations, not being able to upgrade certain grades? from what I can tell from how they are explaining it to me. 

Keeps on spamming that.

(21:45:34) | Server Exception: Building Manager

(21:45:34) | NullReferenceException

(21:45:37) | Server Exception: Building Manager

(21:45:37) | NullReferenceException


Server Exception: Building Manager (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at BaseEntity.WorldSpaceBounds () [0x00000] in :0 at BaseEntity.IsOutside () [0x00000] in :0 at DeployableDecay.ShouldDecay (BaseEntity entity) [0x0000c] in :0 at DecayEntity.DecayTick () [0x00036] in :0 at ServerBuildingManager.Cycle () [0x001b3] in :0 at ServerMgr.Update () [0x00087] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception, Object) ServerMgr:Update()
Ahh, alright, ty for that info.