Keeps on spamming that.
(21:45:34) | Server Exception: Building Manager
(21:45:34) | NullReferenceException
(21:45:37) | Server Exception: Building Manager
(21:45:37) | NullReferenceException
Server Exception: Building Manager (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at BaseEntity.WorldSpaceBounds () [0x00000] in :0 at BaseEntity.IsOutside () [0x00000] in :0 at DeployableDecay.ShouldDecay (BaseEntity entity) [0x0000c] in :0 at DecayEntity.DecayTick () [0x00036] in :0 at ServerBuildingManager.Cycle () [0x001b3] in :0 at ServerMgr.Update () [0x00087] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception, Object) ServerMgr:Update()