Hi All,
First time trying to run a coustom map and it seems I get hung up for hours on the following message "No ocean patrol path data found in map file".
When I look at the log after waiting and finding the server on line I see the following. message in the server log "Failed to generate ocean patrol path". The best part is I dont want a cargo ship path and I removed that from the MAP. How can I start the server without it trying to generate a path each time?
[RustEdit] - No ocean patrol path data found in map file
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Failed to generate ocean patrol path
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[16074.9s] Ocean Patrol Paths
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Custom Map Takes hours to load.
Try putting ocean_patrol_path_iterations "0" in your server config.
I tried that and the following.
+cargoship.event_enabled false
+baseboat.generate_paths false
+ai.ocean_patrol_path_iterations 0
Merged post
Ahh looks like its resolved.. I resaved the map and now its skipping the ocean path part and loads as expected. Thank you!
But wonder how you gonna have a cargo ship on your server? Or people won't be able to do this event?
This server in question is a Scrim and Aim Training server not a PVP or PVE server.
oh ok.