So i am in the works of getting a server up and running. I finally managed to get everything working without realising the update was today [insert.facepalm] as i have JUST said, everything was working FINE. (no previous issues)
Please, can someone help me figure out what is causing the code that shows these lines:
System.NullReferenceException: Object reference not set to an instance of an object
at BaseAnimalNPC.TryThink () [0x00000] in <d70d90f75fab4a7b9437ed7dadb3ce82>:0
at AIThinkManager.DoProcessing (ListHashSet`1[T] process, System.Single budgetSeconds, System.Int32& last) [0x00014] i
Bone error in SkeletonProperties.BuildDictionary for ?
(Filename: C:\ buildslave \ unity \ build \ Runtime / Export / Debug / Debug.bindings.h Line: 39)
To port over to the new update, i made a clean install then installed oxide followed by plugins, one by one to make sure no errors occur/missing dependancies. I have checked for any updates and am now also using the 'automatic plugin updates' plugin. Everything was fine, no errors, no weird code, it was perfection. It wasn't until a server restart that these 'problems' have started.
Currently there are no visible issues in game
Please, i am a novice so i understand that i dont have the full knowledge required. No i do not know what i'm doing or i wouldn't be here.
Any and all help is much appreciated!!! I will log the code below for anyone reading this and i will also be keeping an eye out for any plugin updates as i'm sure they will roll out quickly. - Zuleroosty
Find both server & oxide logs here: https://github.com/Zuleroosty/TZAO-Rust-Server/tree/main