It should. You may try deleting the steamcmd folder and trying again.
Alright, doing this now! Thank you.
Merged postIt still gives players this error after deleting steamcmd folder:
MissingFieldException: Field 'ProtoBuf.CardTable/TexasHoldEm.flopCards' not found.
at CardTable.Save (BaseNetworkable+SaveInfo info) [0x00040] in <e5883e0c2a6240319d9d840709534ec6>:0
at BaseNetworkable.ToStream (System.IO.Stream stream, BaseNetworkable+SaveInfo saveInfo) [0x00010] in <e5883e0c2a6240319d9d840709534ec6>:0
at BaseNetworkable.ToStreamForNetwork (System.IO.Stream stream, BaseNetworkable+SaveInfo saveInfo) [0x0004d] in <e5883e0c2a6240319d9d840709534ec6>:0
at BasePlayer.SendEntitySnapshot (BaseNetworkable ent) [0x000e0] in <e5883e0c2a6240319d9d840709534ec6>:0
at BasePlayer.SendEntityUpdates (BasePlayer+NetworkQueueList queue) [0x0004f] in <e5883e0c2a6240319d9d840709534ec6>:0
at BasePlayer.SendEntityUpdate () [0x0000c] in <e5883e0c2a6240319d9d840709534ec6>:0
at BasePlayer.ConnectedPlayerUpdate (System.Single deltaTime) [0x00057] in <e5883e0c2a6240319d9d840709534ec6>:0
at BasePlayer.ServerUpdate (System.Single deltaTime) [0x00198] in <e5883e0c2a6240319d9d840709534ec6>:0
at BasePlayer.ServerCycle (System.Single deltaTime) [0x00087] in <e5883e0c2a6240319d9d840709534ec6>:0
at ServerMgr.Update () [0x00106] in <e5883e0c2a6240319d9d840709534ec6>:0
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception, Object)
ServerMgr:Update()
(Filename: <e5883e0c2a6240319d9d840709534ec6> Line: 0)
*.*.*.*:54861/76562############/PLAYERNAME disconnecting: Entities Out Of Order: expected 9090, received 9091
Merged postIs it required to have rustserver folder within the steamcmd folder? Or can I have both steamcmd and rustserver folders in C?