Bug Description:
Vending Machine health was buffed by some patch, defaulting to 1250 instead of 500.
On server restart vending machines lose health.

Fix:
In VendingMachine.cs, line 59.
const float defaultHealth = 500f;
should read
const float defaultHealth = 1250f;

Extended Explaination:
During server initialization OnServerInitialized() calls SetAll() to setup the vending machines
SetAll() calls Set() in a loop once per machine.
In the Set() function, line 1101.
float h = health * vm.healthFraction;
health is taken from the default on line 59 and and multiplied with the fractional health value vm.healthFraction
This value is xxxx/1250 at the time of this post, not xxx/500 as i assume it was some time ago.

Sorry to the moderators for posting here instead of the plugins subforum, it seems dead and i wanted this to be seen.

I see that the plugin is unmaintained, I will do the fix and reupload if its not against any rules here.

EDIT:
I see rule 6 under undesirables in plugin submission.
I dont want to step on any toes can an admin do the fix with this information.

Thank you for your time.