how would i mount a player to a hot air bloon...
i know how to check if there on it player.GetComponentInParent<HotAirBalloon>();
But is there a way to force them to mount it?
Merged post
also is there a way to force the bloon to take off into the air with no interaction.
i know how to check if there on it player.GetComponentInParent<HotAirBalloon>();
But is there a way to force them to mount it?
Merged post
also is there a way to force the bloon to take off into the air with no interaction.