Mount player to hotairbloon
how would i mount a player to a hot air bloon...
i know how to check if there on it player.GetComponentInParent<HotAirBalloon>();
But is there a way to force them to mount it?

Merged post

also is there a way to force the bloon to take off into the air with no interaction.
In response to Razor ():
how would i mount a player to a hot air bloon...
i know how to check if there on it player.GetC...
You can find baloon and teleport player on that + Vector 3 (0, 0.5, 0)