Any idea how I could modify the SamSite to shoot at the CH47 helicopter?
Make SamSite shoot at CH47Solved
I am sure that its possible to make via custom plugin.


Setting alltarget = true works for me.
But the SamSite almost does not hit the normal helicopter.
In response to Gonzo ():Setting alltarget = true works for me.But the SamSite almost does not hit the normal helicopter.
You can remake TargetScan() and make it as custom MonoBehaviour script
https://docs.unity3d.com/ScriptReference/MonoBehaviour.html
https://docs.unity3d.com/ScriptReference/MonoBehaviour.html
In response to Orange ():You can remake TargetScan() and make it as custom MonoBehaviour script
https://docs.unity...
Hi,
Please give a little more information how to remake it, I see that this method is non virtual, so I cannot inherit and override it, what do you mean under replace SamSite's method with MonoBehaviour (I know how to create my own component and attach it to entity, but how to use MonoBehaviour to remake something, I don't understand).
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