Adding extra dlls to Game?Solved

Hey uMod Community!

Today i've started to develop my first Plugin and used some nuget packages. Now, if i want to load my plugin, it says there are missing references. So, where should i put my dlls? Cause in the plugin folder it is not working.

I use uMod for Rust with the latest version.

Best regards.

Which packages are missing exactly? You can reference a DLL that isn’t already referenced in the game by copying that DLL to your Managed folder for the game and adding // Reference: DLLName to the top of your plugin .

Thank you very much!

I needed the "// Reference: DLLName" part, now its working. :)

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