Kicked for "Invalid Packet: Client Ready"
When i try to connect to my server i get constantly kicked for the reason "Invalid Packet: Client Ready". It started to happen after the update yesterday. I have tried to remove all of my plugins but this didnt help. I tried to install the Oxide update again and hoped that it would fix the problem but it didnt. I have tried to look this up but all i find is people talking about it and then saying they fixed it without saying what they did to fix it.
It's a server-side problem, just make sure your Oxide version is updated to the latest, as the issue is related to that
 
 
 
Got an an RPC Error in ItemCmd (learned watchtower BP)... post disconnect when trying to rejoin get the Invalid Packet: Client Ready error. Map was loaded 5 days before wipe to test. It worked - prior to October 2020 wipe. Ideas? Other than having to unistall UMod and then reinstall?
 
i have the same problem i wiped the server and now when i open up the server i get to warming prefabs then invalid packet client ready
Same here. Latest oxide version.

Screen shot

Merged post

I was hoping the new update will fix it, but it still exactly the same error at the same moment. :(

p.s. Using oxide v2.0.4794
I am getting the same issue, some players cannot connect. I have the latest version of Oxide, anyway to narror the problem down?
I am still having this issue. Any suggestion are appreciated.

just saying this issue is still around. no solutions dou - even full server wipe/update-patching didnt help