Getting weapon name in OnPlayerDie?

Hi, i tried to get the Weapon Displayname after i killed someone on the onplayerdie method but i cant seem to find it.
The closest i got was this with the result of "m249.entity[155174]" . But i wanted the output M249

 private void OnPlayerDie(BasePlayer victim, HitInfo info)
{
info.Weapon.ToString(); // m249.entity[155174]
}
Hey!
As I remember , there is displayName.English or something like that. Use IDE like VS / Rider, it will tell you which functions/variables each class has 
In response to misticos ():
Hey!
As I remember , there is displayName.English or something like that. Use IDE like VS / Rid...
I use c# but what is  "IDE like VS / Rider"
Visual Studio / JetBrains Rider - like Notepad but much more better, shows you errors, suggestions, ... Google for IDE
I found a solution but visual studio didnt help me with that because i dont know which classes i need to use for certain stuff like get ammo type the the weapon used to kill someone etc.. How would you do it
hitinfo.Weapon.GetItem().info.displayName.english
In response to Calytic ():
hitinfo.Weapon.GetItem().info.displayName.english
adding here ? checks will be nice :)