Spawning entity with no collision?Fixed
Hey I want to spawn an entity with no collision with my plugin but I want it with no collision I dont want to collide with it.
Is there any flag  like entity.SetFlag  or entity.nocollide = true; something like that?


Ty,
I doubt it, collision is handled mostly client-side.  There are server-side checks to prevent cheating but even if we could disable those it would not change client behavior.
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