Players getting kicked for packet flooding
I've just setup a server from dedicated host.

I have 5 players playing not even in minutes and the server just kicked all of them stating Packet Flooding.

Is it due to my firewall settings or otherwise?

Please help.
echo off
:start
RustDedicated.exe -batchmode -nographics ^
+server.ip xxxxxxx ^
+server.port 28015 ^
+server.level "Procedural Map" ^
+server.seed 203 ^
+server.worldsize 3500 ^
+server.maxplayers 100 ^
+server.hostname "xxxxxxxx" ^
+server.url "xxxxxxx" ^
+server.headerimage "0" ^
+rcon.ip xxxxxxxxx ^
+rcon.port 28017 ^
+server.tickrate 10 ^
+server.batchupdate 100 ^
+server.fps 1000 ^
+server.identity "xxxxxx" ^
+server.saveinterval 300
goto start

This are my .bat file. Not sure if there's something wrong with it or not.

Hello! Have you solved the problem?

way to necro a 2 year old post XD