Hi,
I have just installed Oxide to my Linux (Ubuntu) dedicated server. When I startup the server, I get the error message as written below.
When I start the server without Oxide, it starts up just fine. I use TCAdmin for managing my server and it uses the rust_server.sh file to start the server. This file contains the following code: LD_LIBRARY_PATH=\$LD_LIBRARY_PATH:RustDedicated_Data/Plugins/x86_64 ./RustDedicated \$\*
Is there anybody that can help me out?
Thanks a lot in advance.
I have just installed Oxide to my Linux (Ubuntu) dedicated server. When I startup the server, I get the error message as written below.
When I start the server without Oxide, it starts up just fine. I use TCAdmin for managing my server and it uses the rust_server.sh file to start the server. This file contains the following code: LD_LIBRARY_PATH=\$LD_LIBRARY_PATH:RustDedicated_Data/Plugins/x86_64 ./RustDedicated \$\*
Is there anybody that can help me out?
Thanks a lot in advance.
in/3/RustDedicated_Data/Mono/libkernel32
Fallback handler could not load library RustDedicated_Data/Mono/libkernel32.so
Fallback handler could not load library RustDedicated_Data/Mono/kernel32
Fallback handler could not load library RustDedicated_Data/Mono/libkernel32
Fallback handler could not load library RustDedicated_Data/Mono/libkernel32.so
Fallback handler could not load library RustDedicated_Data/Mono/libkernel32
Fallback handler could not load library RustDedicated_Data/Mono/data-0x560986a2c9d0.so
Fallback handler could not load library RustDedicated_Data/Mono/data-0x56099a626300.so
Fallback handler could not load library RustDedicated_Data/Mono/data-0x5609935a7f00.so
Fallback handler could not load library RustDedicated_Data/Mono/data-0x5609935be110.so
Fallback handler could not load library RustDedicated_Data/Mono/data-0x5609935d1ed0.so
Server Config Loaded
TypeLoadException: Could not resolve type with token 010001b7 (from typeref, class/assembly Facepunch.SkeletonSkinLod, Facepunch.Skeleton, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)
Rethrow as TypeInitializationException: The type initializer for 'PrefabPreProcess' threw an exception.
at GameManager..ctor (System.Boolean clientside, System.Boolean serverside) [0x00014] in <5ba1d4536658475998daa468484da8f2>:0
at GameManager..cctor () [0x00000] in <5ba1d4536658475998daa468484da8f2>:0
Rethrow as TypeInitializationException: The type initializer for 'GameManager' threw an exception.
at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <5efc91990d9549c2a2cf3874065a5193>:0
UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
<Start>d__16:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
(Filename: <5ba1d4536658475998daa468484da8f2> Line: 0)
TypeLoadException: Could not resolve type with token 010001b7 (from typeref, class/assembly Facepunch.SkeletonSkinLod, Facepunch.Skeleton, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)
Rethrow as TypeInitializationException: The type initializer for 'PrefabPreProcess' threw an exception.
at GameManager..ctor (System.Boolean clientside, System.Boolean serverside) [0x00014] in <5ba1d4536658475998daa468484da8f2>:0
at GameManager..cctor () [0x00000] in <5ba1d4536658475998daa468484da8f2>:0
Rethrow as TypeInitializationException: The type initializer for 'GameManager' threw an exception.
at Bootstrap+<Start>d__16.MoveNext () [0x0059a] in <5ba1d4536658475998daa468484da8f2>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <5efc91990d9549c2a2cf3874065a5193>:0
(Filename: <5ba1d4536658475998daa468484da8f2> Line: 0)