Goldieunfortunately players still experience crashes even with the latest oxide buildNullReferenceException: Object reference not set to an instance of an object. BuildingBlock.GradeChangingOptions (System.Collections.Generic.List`1[GameMenu.Option]& options, BasePlayer player) (at <00000000000000000000000000000000>:0) BuildingBlock.GetBuildMenu (BasePlayer player) (at <00000000000000000000000000000000>:0) Hammer.OnInput () (at <00000000000000000000000000000000>:0) BasePlayer.HeldEntityInput () (at <00000000000000000000000000000000>:0) BasePlayer.ClientInput (InputState state) (at <00000000000000000000000000000000>:0) BasePlayer.ClientUpdateLocalPlayer () (at <00000000000000000000000000000000>:0) BasePlayer.ClientCycle (System.Single deltaTime) (at <00000000000000000000000000000000>:0) Client.Update () (at <00000000000000000000000000000000>:0) Version: 46662
That doesn't appear to be related to Oxide.