Can't get vanilla staging server to boot on LinuxSolved
Hi 
i have one staging server without plugins/oxide etc... vanilla pure server but staging. Every day it make update by it self but today morning it dosen't boot. i have removed all game files and install it one more time but still... always this error:
DllNotFoundException: RustNative
  at (wrapper managed-to-native) SystemInfoEx.System_GetMemoryUsage()
  at SystemInfoEx.get_systemMemoryUsed () [0x00000] in <33615f838c3c4e918b1744b9607ff59a>:0 
  at SystemInfoGeneralText.get_currentInfo () [0x001a2] in <33615f838c3c4e918b1744b9607ff59a>:0 
  at Bootstrap+<Start>d__16.MoveNext () [0x00274] in <33615f838c3c4e918b1744b9607ff59a>:0 
  at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <5efc91990d9549c2a2cf3874065a5193>:0 
 
(Filename: <33615f838c3c4e918b1744b9607ff59a> Line: 0)​
is this end of linux servers for rust? :|
lol considering a vast number of servers are linux hosted I HIGHLY doubt it... re try your download or it could just be a staging branch error...
Razor14150
lol considering a vast number of servers are linux hosted I HIGHLY doubt it... re try your download or it could just be a staging branch error...

hope so...
for now no new files to download ;) waiting

I mean lets be real most of the decent game server providers out there are running linux.. FP would be shooting themself in the proverbial foot if they stopped support for linux based servers. Im going to guess its a bug and will definitly be fixed before Thursdays update and forced wipe.
ok i found solution. In RustDedicated_Data/Plugins where not files: libRustNative.so, libRakNet.so and libRenderer.so (clean install!) i copy them from stable brunch server and now staging is booting... but why those files are not downloaded when i install staging?
Locked automatically