
I mean, the exact Name (.prefab) of this ITEM :)

| assets/content/props/small_junk/beer_bottle.prefab |
| assets/content/props/small_junk/bottle_cluster_a.prefab |
| assets/content/props/small_junk/bottle_cluster_b.prefab |
| assets/content/props/small_junk/bottle_cluster_c.prefab |
| assets/content/props/small_junk/bottle_cluster_d.prefab |
| assets/content/props/small_junk/vodka_bottle.prefab |
| assets/content/props/small_junk/water_bottle.prefab |
| assets/prefabs/food/small water bottle/smallwaterbottle.entity.prefab |
| assets/prefabs/food/small water bottle/water_bottle.viewmodel.prefab |
| assets/prefabs/food/small water bottle/water_bottle.worldmodel.prefab |
assets/prefabs/misc/small ration float/waterbottle.prefab
Try these ones and lmk if any of these work.

You realise thoes bottles are there for a reason?
Thoes bottles are linked to loot at the bottom of the ocean. If you want to disable THAT bottle youll have better luck disabeling the junk piles in the water...
Razor14150You realise thoes bottles are there for a reason?
Thoes bottles are linked to loot at the bottom of the ocean. If you want to disable THAT bottle youll have better luck disabeling the junk piles in the water...
Thanks for ure answer, but it do not work. i disable all items in list, all works, but only the bottles are not:
"assets/prefabs/misc/junkpile/junkpile_a.prefab",
"assets/prefabs/misc/junkpile/junkpile_b.prefab",
"assets/prefabs/misc/junkpile/junkpile_c.prefab",
"assets/prefabs/misc/junkpile/junkpile_d.prefab",
"assets/prefabs/misc/junkpile/junkpile_e.prefab",
"assets/prefabs/misc/junkpile/junkpile_f.prefab",
"assets/prefabs/misc/junkpile/junkpile_g.prefab",
"assets/bundled/prefabs/autospawn/resource/loot/trash-pile-1.prefab",
"assets/bundled/prefabs/autospawn/resource/loot/loot-barrel-1.prefab",
"assets/bundled/prefabs/autospawn/resource/loot/loot-barrel-2.prefab",
"assets/bundled/prefabs/autospawn/resource/loot/loot_barrel_1.prefab",
"assets/bundled/prefabs/autospawn/resource/loot/loot_barrel_2.prefab",
"assets/bundled/prefabs/autospawn/monument/airfield/loot-barrel-1.prefab",
"assets/bundled/prefabs/autospawn/monument/airfield/loot-barrel-2.prefab",
"assets/bundled/prefabs/autospawn/monument/airfield/loot_barrel_1.prefab",
"assets/bundled/prefabs/autospawn/monument/airfield/loot_barrel_2.prefab",
"assets/bundled/prefabs/autospawn/monument/lighthouse/loot-barrel-1.prefab",
"assets/bundled/prefabs/autospawn/monument/lighthouse/loot-barrel-2.prefab",
"assets/bundled/prefabs/autospawn/monument/lighthouse/loot_barrel_1.prefab",
"assets/bundled/prefabs/autospawn/monument/lighthouse/loot_barrel_2.prefab",
"assets/bundled/prefabs/autospawn/monument/mining/loot-barrel-1.prefab",
"assets/bundled/prefabs/autospawn/monument/mining/loot-barrel-2.prefab",
"assets/bundled/prefabs/autospawn/monument/mining/loot_barrel_1.prefab",
"assets/bundled/prefabs/autospawn/monument/mining/loot_barrel_2.prefab",
"assets/bundled/prefabs/autospawn/monument/production/loot-barrel-1.prefab",
"assets/bundled/prefabs/autospawn/monument/production/loot-barrel-2.prefab",
"assets/bundled/prefabs/autospawn/monument/production/loot_barrel_1.prefab",
"assets/bundled/prefabs/autospawn/monument/production/loot_barrel_2.prefab",
"assets/bundled/prefabs/autospawn/monument/radtown/loot-barrel-1.prefab",
"assets/bundled/prefabs/autospawn/monument/radtown/loot-barrel-2.prefab",
"assets/bundled/prefabs/autospawn/monument/radtown/loot_barrel_1.prefab",
"assets/bundled/prefabs/autospawn/monument/radtown/loot_barrel_2.prefab",
"assets/prefabs/misc/junkpile_water/junkpile_water_a.prefab",
"assets/prefabs/misc/junkpile_water/junkpile_water_b.prefab",
"assets/prefabs/misc/junkpile_water/junkpile_water_c.prefab",
it workls only, if i delete all and set spawn.min_rate to 0 (zero), but then nothing spawns, no trees, animals etc.
so i thing, the bottles are an .prefab, but which one ?
(very sorry my english)
assets/prefabs/misc/divesite/divesite_a.prefab
assets/prefabs/misc/divesite/divesite_b.prefab
assets/prefabs/misc/divesite/divesite_c.prefab
...
And yes, the bottles are linked to loot at the bottom of the ocean, as Razor14150 said.
Antidote
assets/prefabs/misc/divesite/divesite_a.prefab
assets/prefabs/misc/divesite/divesite_b.prefab
assets/prefabs/misc/divesite/divesite_c.prefab
...
And yes, the bottles are linked to loot at the bottom of the ocean, as Razor14150 said.
fanstastic, this works, ure my hero :)
now i put all in componentblocker and the ocean is clean :)