Players getting kicked for packet flooding
I recently put my server on oxide, but it seems ever since i installed oxide on the server my players are getting kicked for packet flooding player tick i cheek the console and i'm not getting any errors for plugins, is there something i can do?
Packet flooding happens when the server tries to play catch-up and sends a lot of packets at once to the server; often causing the clients to disconnect. Oxide alone would not affect this, as it doesn't really do anything without plugins.
If you hold the console's window scroll bar it freezes the server until you release the mouse button and cause a rollback or if you hold it for too long it causes a mass packet flooding player kick.

C:\steamcmd\steamcmd.exe +login anonymous ^
+force_install_dir force_install_dir C:\Users\server\Desktop\testserver/ +app_update 258550 +quit
RustDedicated.exe -batchmode ^
+server.port 28016 ^
+levelurl "yourmap" ^
+server.maxplayers 80 ^
+server.hostname "TESTSERVER_01" +server.description "" ^
+server.url "http://yourwebsite.com/" ^
+server.headerimage "" ^
+server.identity "server1" ^
+server.saveinterval 600 ^
+server.ipqueriespermin 45 ^
+server.maxreceivetime 30 ^
+server.maxpacketspersecond_tick 2000 ^
+server.maxpacketspersecond 2500 ^
+server.maxpacketspersecond_command 500 ^
+server.maxpacketspersecond_world 2 ^
+server.maxpacketspersecond_rpc 600 ^
+server.queriespersecond 2500 ^
+hackablelockedcrate.requiredhackseconds 300 ^
+hackablelockedcrate.decayseconds 3500 ^
+rcon.port 28018 ^
+rcon.password letmein ^
+rcon.web 1
goto start

this will fix it