whats the best way to spawn in HE gernade that will shoot down from sky and explode?
Spawning in exploding HE grenade from sky?Solved
Assuming you solved this? It was marked as solved, but no follow-up from you.
BaseEntity HE = GameManager.server.CreateEntity(HEgrenade, shot, new Quaternion(), true);
if (HE == null) return;
TimedExplosive HEExplosion = HE.GetComponent<TimedExplosive>();
HEExplosion.timerAmountMin = 60;
HEExplosion.timerAmountMax = 60;
Vector3 newDirection = (pos - shot);
HE.SendMessage("InitializeVelocity", newDirection);
HE.Spawn(); Locked automatically