Hey everyone, maybe someone could share plugin project with decompiled base classes rust/oxide?
Pre-made plugin project?Solved
Decompiled? Why? Just use a decompiler like dnSpy / ILSpy / dotPeek / etc. Also, at least in the first one it has an option to make it a VS project.
Just though someon has full project with included decompiled classes for BasePlayer etc. , with Oxide project from github my IDE didn't recognize BasePlayer object. Nvm, decompiled and added dependency by own.
Assembly-CSharp.dll is where BasePlayer lives. You can add a reference to that in Visual Studio; wouldn't be decompiled.greizdJust though someon has full project with included decompiled classes for BasePlayer etc. , with Oxide project from github my IDE didn't recognize BasePlayer object. Nvm, decompiled and added dependency by own.
When adding reference directly to Assembly-CSharp.dll I got error -> One or more Errors occured. The reference is invalid or unsupported.
Which version of Visual Studio?
2019, 16.3.9. Nvm, problem was that Assembly-CSharp was already added but I could not navigate on objects, after removing this dependency and adding that fixed. Now I'm able to navigate trough the classes and objects.
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