Rust server keeps restarting
5b6f059176ba0.png Nimant

Yep, same :) , i had a better opinion about the developers. The problem is 100% in old processors and new rust update, but they had fixed only AMD processors.

Oh. Well i was thinking they maybe just fixed the client side. Becouse the most i read about have been Clients that crashes =) 
oBeee
Oh. Well i was thinking they maybe just fixed the client side. Becouse the most i read about have been Clients that crashes =) 
Yes, may be you are right :)
As far as I could figure out, the server crash problem manifests itself at the stage of loading scenes, when UnityEngine.SceneManagement.SceneManager.LoadScene is called.
This is due to the fact that the IL code for loading scenes is tied to the processor type and obviously there they ruled out support for old processors. And now I don’t see any action in fixing this bug from developers, even when you are directly informed about it.
I think they are not going to fix it :'(
oBeee
Oh. Well i was thinking they maybe just fixed the client side. Becouse the most i read about have been Clients that crashes =) 

Found the way how to fix this problem. If you are still interested in this problem, pm me.

5b6f059176ba0.png Nimant

Found the way how to fix this problem. If you are still interested in this problem, pm me.

Why not make it public?