Hello k1lly0u,
I hope you're doing well.
We're using **Rust Kits** on our Rust server, and recently we've observed that loot items—specifically from NPC corpses or Raidable Bases—sometimes disappear immediately.
In the server logs, this issue occasionally corresponds to the following error:
“Item.SetParent caused remove – this shouldn't ever happen”
According to uMod community discussions, this error is typically tied to plugins using `item.SetParent()`, whereas most plugins avoid it by using `item.MoveToContainer()` instead to transfer items safely :contentReference[oaicite:0]{index=0}.
Since **Rust Kits** handles item transfers via kits, could you check if any `item.SetParent()` calls are used in those routines? If so, would it be possible to replace them with `MoveToContainer()` to prevent item disappearance?
Any insights or potential fixes would be greatly appreciated.
Thank you for your work on this fantastic plugin.
Best regards