Have tried previous version, can not get autokits to work. Anyone have a solution uaing /kit add autokit autokit is not added.
Autokit not workingSolved
fixed by adding manualy the kit name in configuration under autokits ordered by priority.
Doomsfixed by adding manualy the kit name in configuration under autokits ordered by priority.
I have the same problem and just can't get it to work. Could you send me your configuration? Maybe then I'll get smarter. I want all players to get an autokit on spawn. I just can't find the mistake. I would be very grateful. π
As admin you would type /kit and would be shown the kit gui menu . you would option create new (if you are not admin this option would not show)
you would add kitname "autokit", add an image for the kit (url), you would not have a permission or auth level , you can have it either hidden (no need for image url) or not hidden, max uses and a cooldown to stop players suiciding to get extra kits.
you add what you are wearing + tools + weapons usingΒ copy from inventoryΒ then save the kit.
The old /kit add <kitname> and text menu is no longer viable (for a few years now)
pookins
As admin you would type /kit and would be shown the kit gui menu . you would option create new (if you are not admin this option would not show)
you would add kitname "autokit", add an image for the kit (url), you would not have a permission or auth level , you can have it either hidden (no need for image url) or not hidden, max uses and a cooldown to stop players suiciding to get extra kits.
you add what you are wearing + tools + weapons usingΒ copy from inventoryΒ then save the kit.
The old /kit add <kitname> and text menu is no longer viable (for a few years now)
Ok, thank you, I did all that, but it still doesn't work. In addition, the description is then no longer quite up-to-date, is it? The links with the demo videos no longer work either, they are private. Here are my settings. I seem to be forgetting something somewhere.
"Autokit": {
"Name": "Autokit",
"Description": "",
"RequiredPermission": "",
"MaximumUses": 10,
"RequiredAuth": 0,
"Cooldown": 1800,
"Cost": 0,
"IsHidden": true,
"CopyPasteFile": "",
"KitImage": "",
"MainItems": [],
"WearItems": [β Kobani
Ok, thank you, I did all that, but it still doesn't work. In addition, the description is then no longer quite up-to-date, is it? The links with the demo videos no longer work either, they are private. Here are my settings. I seem to be forgetting something somewhere.
"Autokit": { "Name": "Autokit", "Description": "", "RequiredPermission": "", "MaximumUses": 10, "RequiredAuth": 0, "Cooldown": 1800, "Cost": 0, "IsHidden": true, "CopyPasteFile": "", "KitImage": "", "MainItems": [], "WearItems": [β
here is mine which works with no problems
*as its an autokit it is not hidden and no permissions
"_kits": {
"autokit": {
"Name": "autokit",
"Description": "",
"RequiredPermission": "",
"MaximumUses": 10,
"RequiredAuth": 0,
"Cooldown": 3600,
"Cost": 0,
"IsHidden": false,
"CopyPasteFile": "",
"KitImage": "",
"MainItems": [
{
"Shortname": "blueberries",
"DisplayName": null,
"Skin": 0,
"Amount": 200,
"Condition": 0.0,
"MaxCondition": 0.0,
"Ammo": 0,
"Ammotype": null,
"Position": 0,
"Frequency": -1,
"BlueprintShortname": null,
"Text": null,
"Contents": null
},
{
"Shortname": "torch",
"DisplayName": null,
"Skin": 0,
"Amount": 1,
"Condition": 50.0,
"MaxCondition": 50.0,
"Ammo": 0,
"Ammotype": null,
"Position": 1,
"Frequency": -1,
"BlueprintShortname": null,
"Text": null,
"Contents": null
},
{
"Shortname": "metal.fragments",
"DisplayName": null,
"Skin": 0,
"Amount": 500,
"Condition": 0.0,
"MaxCondition": 0.0,
"Ammo": 0,
"Ammotype": null,
"Position": 2,
"Frequency": -1,
"BlueprintShortname": null,
"Text": null,
"Contents": null
},
{
"Shortname": "wood",
"DisplayName": null,
"Skin": 0,
"Amount": 625,
"Condition": 0.0,
"MaxCondition": 0.0,
"Ammo": 0,
"Ammotype": null,
"Position": 3,
"Frequency": -1,
"BlueprintShortname": null,
"Text": null,
"Contents": null
},
{
"Shortname": "cloth",
"DisplayName": null,
"Skin": 0,
"Amount": 650,
"Condition": 0.0,
"MaxCondition": 0.0,
"Ammo": 0,
"Ammotype": null,
"Position": 5,
"Frequency": -1,
"BlueprintShortname": null,
"Text": null,
"Contents": null
},
{
"Shortname": "bandage",
"DisplayName": null,
"Skin": 0,
"Amount": 10,
"Condition": 0.0,
"MaxCondition": 0.0,
"Ammo": 0,
"Ammotype": null,
"Position": 6,
"Frequency": -1,
"BlueprintShortname": null,
"Text": null,
"Contents": null
},
{
"Shortname": "lowgradefuel",
"DisplayName": null,
"Skin": 0,
"Amount": 500,
"Condition": 0.0,
"MaxCondition": 0.0,
"Ammo": 0,
"Ammotype": null,
"Position": 7,
"Frequency": -1,
"BlueprintShortname": null,
"Text": null,
"Contents": null
},
{
"Shortname": "arrow.wooden",
"DisplayName": null,
"Skin": 0,
"Amount": 48,
"Condition": 0.0,
"MaxCondition": 0.0,
"Ammo": 0,
"Ammotype": null,
"Position": 4,
"Frequency": -1,
"BlueprintShortname": null,
"Text": null,
"Contents": null
},
{
"Shortname": "stones",
"DisplayName": null,
"Skin": 0,
"Amount": 250,
"Condition": 0.0,
"MaxCondition": 0.0,
"Ammo": 0,
"Ammotype": null,
"Position": 9,
"Frequency": -1,
"BlueprintShortname": null,
"Text": null,
"Contents": null
},
{
"Shortname": "bearmeat.cooked",
"DisplayName": null,
"Skin": 0,
"Amount": 100,
"Condition": 0.0,
"MaxCondition": 0.0,
"Ammo": 0,
"Ammotype": null,
"Position": 10,
"Frequency": -1,
"BlueprintShortname": null,
"Text": null,
"Contents": null
}
],
"WearItems": [
{
"Shortname": "hoodie",
"DisplayName": null,
"Skin": 0,
"Amount": 1,
"Condition": 0.0,
"MaxCondition": 0.0,
"Ammo": 0,
"Ammotype": null,
"Position": 0,
"Frequency": -1,
"BlueprintShortname": null,
"Text": null,
"Contents": null
},
{
"Shortname": "shoes.boots",
"DisplayName": null,
"Skin": 0,
"Amount": 1,
"Condition": 0.0,
"MaxCondition": 0.0,
"Ammo": 0,
"Ammotype": null,
"Position": 1,
"Frequency": -1,
"BlueprintShortname": null,
"Text": null,
"Contents": null
},
{
"Shortname": "jacket",
"DisplayName": null,
"Skin": 0,
"Amount": 1,
"Condition": 0.0,
"MaxCondition": 0.0,
"Ammo": 0,
"Ammotype": null,
"Position": 2,
"Frequency": -1,
"BlueprintShortname": null,
"Text": null,
"Contents": null
},
{
"Shortname": "pants",
"DisplayName": null,
"Skin": 0,
"Amount": 1,
"Condition": 0.0,
"MaxCondition": 0.0,
"Ammo": 0,
"Ammotype": null,
"Position": 3,
"Frequency": -1,
"BlueprintShortname": null,
"Text": null,
"Contents": null
},
{
"Shortname": "burlap.gloves",
"DisplayName": null,
"Skin": 0,
"Amount": 1,
"Condition": 0.0,
"MaxCondition": 0.0,
"Ammo": 0,
"Ammotype": null,
"Position": 4,
"Frequency": -1,
"BlueprintShortname": null,
"Text": null,
"Contents": null
},
{
"Shortname": "hat.miner",
"DisplayName": null,
"Skin": 0,
"Amount": 1,
"Condition": 0.0,
"MaxCondition": 0.0,
"Ammo": 0,
"Ammotype": null,
"Position": 5,
"Frequency": -1,
"BlueprintShortname": null,
"Text": null,
"Contents": [
{
"Shortname": "lowgradefuel",
"DisplayName": null,
"Skin": 0,
"Amount": 100,
"Condition": 0.0,
"MaxCondition": 0.0,
"Ammo": 0,
"Ammotype": null,
"Position": 0,
"Frequency": -1,
"BlueprintShortname": null,
"Text": null,
"Contents": null
}
]
}
],
"BeltItems": [
{
"Shortname": "hatchet",
"DisplayName": null,
"Skin": 0,
"Amount": 1,
"Condition": 400.0,
"MaxCondition": 400.0,
"Ammo": 0,
"Ammotype": null,
"Position": 0,
"Frequency": -1,
"BlueprintShortname": null,
"Text": null,
"Contents": null
},
{
"Shortname": "antiradpills",
"DisplayName": null,
"Skin": 0,
"Amount": 100,
"Condition": 0.0,
"MaxCondition": 0.0,
"Ammo": 0,
"Ammotype": null,
"Position": 2,
"Frequency": -1,
"BlueprintShortname": null,
"Text": null,
"Contents": null
},
{
"Shortname": "building.planner",
"DisplayName": null,
"Skin": 0,
"Amount": 1,
"Condition": 0.0,
"MaxCondition": 0.0,
"Ammo": 0,
"Ammotype": null,
"Position": 5,
"Frequency": -1,
"BlueprintShortname": null,
"Text": null,
"Contents": null
},
{
"Shortname": "bow.hunting",
"DisplayName": null,
"Skin": 0,
"Amount": 1,
"Condition": 50.0,
"MaxCondition": 50.0,
"Ammo": 0,
"Ammotype": "arrow.wooden",
"Position": 1,
"Frequency": -1,
"BlueprintShortname": null,
"Text": null,
"Contents": null
},
{
"Shortname": "hammer",
"DisplayName": null,
"Skin": 0,
"Amount": 1,
"Condition": 0.0,
"MaxCondition": 0.0,
"Ammo": 0,
"Ammotype": null,
"Position": 4,
"Frequency": -1,
"BlueprintShortname": null,
"Text": null,
"Contents": null
},
{
"Shortname": "pickaxe",
"DisplayName": null,
"Skin": 0,
"Amount": 1,
"Condition": 400.0,
"MaxCondition": 400.0,
"Ammo": 0,
"Ammotype": null,
"Position": 3,
"Frequency": -1,
"BlueprintShortname": null,
"Text": null,
"Contents": null
}Just noticed my starts off with
"_kits": {
"autokit": {
"Name": "autokit",
Does yours ?
thanks now it worksΒ
Locked automatically