Kit description not parsing \n line breakNot An Issue
Noticed this via adding \n to descriptions it parses the n but fails to parse \ so it appears in the description not sure if this is a plugin issue or oxide.
Line break handling depends on the game, so in this case it's up to Rust/Unity in how it handles them. I would suggest making sure it isn't being escaped though with an extra \.
In response to Wulf ():
Line break handling depends on the game, so in this case it's up to Rust/Unity in how it handles the...
Apprently it is, wonder why it adds an extra \ to it.
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