Every time I press "E" on an NPC to open their "GUIShop" the "Kits" menu opens in the background...
Every time I press "E" on an NPC it opens "Kits" menu
got the same Problem, even created new npcs... Tested with auth 0 too
Server Rewards, GUI Shop or just blank it opens the Kit UI if you "E" the NPC
{
"Currency used for purchase costs (Scrap, Economics, ServerRewards)": "Scrap",
"Log kits given": true,
"Wipe player data when the server is wiped": false,
"Use the Kits UI menu": false,
"Allow players to toggle auto-kits on spawn": false,
"Show kits with permissions assigned to players without the permission": true,
"Autokits ordered by priority": [
"ExampleKitName",
"OtherKitName"
],
"Post wipe cooldowns (kit name | seconds)": {
"ExampleKitName": 3600,
"OtherKitName": 600
},
"Parameters used when pasting a building via CopyPaste": [
"deployables",
"true",
"inventories",
"true"
],
"UI Options": {
"Panel Color": {
"Hex": "#232323",
"Alpha": 1.0
},
"Disabled Color": {
"Hex": "#3e3e42",
"Alpha": 1.0
},
"Color 1": {
"Hex": "#007acc",
"Alpha": 1.0
},
"Color 2": {
"Hex": "#6a8b38",
"Alpha": 1.0
},
"Color 3": {
"Hex": "#d85540",
"Alpha": 1.0
},
"Color 4": {
"Hex": "#d08822",
"Alpha": 1.0
},
"Default kit image URL": "oxide/Images/kiticon.png",
"View kit icon URL": "oxide/Images/magnifyingglass.png"
},
"Kit menu items when opened via HumanNPC (NPC user ID | Items)": {},
"Version": {
"Major": 4,
"Minor": 0,
"Patch": 7
}
} Can confirm this occurs with NPC interactions, the logic on line 351 needs to be reversed @k1lly0u :
if (!Configuration.NPCKitMenu.ContainsKey(npcPlayer.userID))should be:
if (Configuration.NPCKitMenu.ContainsKey(npcPlayer.userID))