Special ammo changes back to standard
If I do a kit, which I use to adjust NPC's in that case, and load the weapons with HV, Explo or Incendiary Ammo and save this the next time
I receive this kit the weapon is loaded with standard ammo.
Can you change this?
No you cant, I first encountered this problem a few years ago when adding kits to bots in botspawn, if i gave them shotguns loaded with slugs they would spawn with buckshot, the same with any other weapon when "kitted" with HV ammo they would default to standard ammo. If i respawn with a loaded weapon *HV then i retain that ammo, But if i redeem a kit that was created with a loaded weapon with hv it reverts back to standard rifle ammo.
You have the same problem with Turret plugin, if you pick standard ammo as the default and "craft" a  turret and place an unloaded weapon on the turret then start to load it with hv you will find that it keeps creating 30 rounds of standard ammo.
Aaah damn. So, no way my npc's can use other kinds of ammo? :(

Merged post

How bout Kits where NPC'S get more than 1 weapon?
Are they able to switch between these?
Or will only 1 be used? Which one?