I created a KIT by loading high-speed ammunition on the weapon, but normal ammunition is loaded when used
Normal ammo keeps being loaded
up! Same trouble!
hope this gets fixed soon
Hey, I love this plugin but if it's not too much to ask when you do this update can you please fix it so when we are making a /kit add "new" and then doing /kit items it will update if the weapon has Any new type of ammo. At the moment it only reverts to 556 and nothing else can be saved. Also if it's not too much to ask can you please fix the specific slot order meaning if you have the AutoKit or have the Player do /kit starter it randomly puts the items in the player's inventory instead of just putting them in the slots they were saved in when the admin set up the kit originally.
plz add to config abbility for set ammo type in weapons, ammoAmount for weapons, FlameThrower, Chainsaw, WaterGun and other HeldEntities
This something that i asked about a few years ago when i tried to equip bot kits with shotguns loaded with slug ammo instead of buckshot and hv ammo instead of default rifle ammo, the problem is that the game replaced any non default ammo with default, I hav'nt seen any improvement on that yet so it might not be an option, you can add the ammo you want as part of the kit inventory which might solve your problem,
I'll put it in the next big update
same problem.
got custom scientist loadouts.
They spawn with grenade launcher - filled with HE ammo, instead of shotgun ammo :( up up up