/remove all kicked me

Hi,
i just got kicked while "/remove all" a building.

2.......0/Toliman disconnecting: Object reference not set to an instance of an object.   at WeaponRackSlot.CreateModel () [0x00000] in <00000000000000000000000000000000>:0     at WeaponRack.CreateAndDisplayItem (WeaponRackSlot slot) [0x00000] in <00000000000000000000000000000000>:0     at WeaponRack.RefreshClientVisuals (System.Collections.Generic.List`1[T] changedSlots) [0x00000] in <00000000000000000000000000000000>:0     at WeaponRack.Load (BaseNetworkable+LoadInfo info) [0x00000] in <00000000000000000000000000000000>:0     at BaseNetworkable.OnNetworkUpdate (ProtoBuf.Entity entity) [0x00000] in <00000000000000000000000000000000>:0     at Client.CreateOrUpdateEntity (ProtoBuf.Entity info, System.Int64 size) [0x00000] in <00000000000000000000000000000000>:0     at Client.OnEntities (Network.Message packet) [0x00000] in <00000000000000000000000000000000>:0     at Client.OnNetworkMessage (Network.Message packet) [0x00000] in <00000000000000000000000000000000>:0     at Facepunch.Network.Raknet.Client.ProcessRead (Network.NetRead read) [0x00000] in <00000000000000000000000000000000>:0     at Network.BaseNetwork.Cycle () [0x00000] in <00000000000000000000000000000000>:0     at Client.Update () [0x00000] in <00000000000000000000000000000000>:0 ​

Including a red error message in the top left corner.
Maybe it is something with the WeaponRack?

I was using remove all the other day and turned around and clicked on a team member and they got kicked from server with same object refrence disconnect. Seems like we can remove player charcter models too 🤣