Restrict initializing player function to those with permissionSuggestion
Hey @OrangeDoggo,

Awesome job with this plugin! Just wondering if you could put a permissions gate on your InitializePlayer function. Currently the plugin will create a new entry in the data file for every player who joins. This leads to a huge data file pretty quickly which is mainly full of players who can't use the plugin due to not having the correct permissions. If you could add a permissions check at the top it would be great. 

Also just as another feature request, would it be possible to remove the need for the frequency being set when using the transmitter? Just having the RE mode toggled on to set the mode to Triggered Explosives would be awesome.

Thanks heaps!
I can look at what can be done with the frequency part. And ye I'll do the permission gate.

EDIT: Permission gate added.

As for the option to require a frequency, I'm pretty sure I cant exactly remove it. The only other way I can see atm is with a command or a workaround which I dont exactly have time to do rn.