May 2024 bugsBug

Hi. I noticed on staging recycler is not doing one slot at a time anymore. It is doing everything all at once, it happens so quick.

Thanks for the report. I'll look into it. I really appreciate these kinds of reports since I don't go out of my way to test on staging beyond just checking if plugins compile. More subtle issues like this typically get identified after people use the plugin after the force wipe.

Nice I'll keep that in mind. They(oxide/umod) are getting better at coming out with staging builds so we can test and prepare, which is great. It'll be really cool if you can make use of the new efficiency/time thing rust added on the recyclers. 🤞

Merged post

today, right now it's working fine. they changed/fixed something? false alarm sorry.

I wasn't able to reproduce the issue you described, but there are some issues with recyclers that I'm working on.

  • [High priority] Safe zone vs radtown recycle efficiency
  • [High priority] Rounding errors/differences compared to Rust due to changes they made
  • [Medium priority] Custom outputs don't factor in the 40%/60% efficiency, instead use 50% since that's what they were snapshotted at when written to the config
  • [Low priority] Vanilla UI which says the recycle speed and efficiency is not accurate with regard to speed if custom speed is enabled
  • [Low priority] Admin UI does not reflect safe zone vs radtown recycle efficiency

I will be pushing updates to the GitHub repo as I go, will try to post to uMod later once the major issues are worked out.

https://github.com/WheteThunger/RecycleManager

Hi, yeah, sorry about that. I guess I tested to early, should have just waited after the force wipe.😀 Looking forward to the changes. Thanks!