Failed compiling 'RaidableBases.cs':
1. The type name 'TreeAdditionSpawnData' does not exist in the type 'TreeEntity' [CS0426]
(RaidableBases 35 line 7186)
2. 'SamSite' does not contain a definition for 'serverTargets' [CS0117]
(RaidableBases 67 line 14734)
3. 'TreeEntity' does not contain a definition for 'treeAdditionRefs' and no accessible extension method 'treeAdditionRefs' accepting a first argument of type 'TreeEntity' could be found (are you missing a using directive or an assembly reference?) [CS1061]
(RaidableBases 45 line 7202)
Plugin broken after update
heya, update your server
Hey man. I have done that already. Not sure what is wrong.
Carbon 2.0.263.0/linux/20*.*.*.* [production] [production_build] on Rust 137/2636.290.1 (11/04/2026 12:57:33) 170220 [THIS IS THE LATEST VERSION]
Protocol: 2636.290.1
Build Date: 11/04/2026 12:57:33
Unity Version: 6000.3.26x1-2
Changeset: 170220
Branch: release
hi, the latest server and plugin versions don't have this issue
reload the plugin
Loaded plugin Raidable Bases v3.2.4 by nivex
I downloaded v3.2.4 again, installed it. Now I only recieved this error: Failed compiling 'RaidableBases.cs':
1. ; expected [CS1002]
(RaidableBases 12 line 24)
Merged post
Okay, so it compiled correctly now.
Thanks man. Appreciate your assistance
hi, no problem.