System.NullReferenceException: Object reference not set to an instance of an object
at BaseProjectile.ServerUse (System.Single damageModifier, UnityEngine.Transform originOverride) [0x000e3] in <7eac839b92da418b8d174606e4699650>:0
at NPCPlayer.ShotTest (System.Single targetDist) [0x000f7] in <7eac839b92da418b8d174606e4699650>:0 77fps 176gc 2h4m39s
at ScientistNPC.ShotTest (System.Single targetDist) [0x00000] in <7eac839b92da418b8d174606e4699650>:0 3kb/s in, 15kb/s out
at Oxide.Plugins.RaidableBases+HumanoidBrain+AttackState.RealisticShotTest () [0x00055] in <a3cb0894bf25490293836f84f0fdcb2f>:0
at Oxide.Plugins.RaidableBases+HumanoidBrain+AttackState.StartAttacking () [0x0006c] in <a3cb0894bf25490293836f84f0fdcb2f>:0
at Oxide.Plugins.RaidableBases+HumanoidBrain+AttackState.StateThink (System.Single delta, BaseAIBrain _brain, BaseEntity _entity) [0x000ec] in <a3cb0894bf25490293836f84f0fdcb2f>:0
at BaseAIBrain.Think (System.Single delta) [0x00071] in <7eac839b92da418b8d174606e4699650>:0
at BaseAIBrain.DoThink () [0x0000d] in <7eac839b92da418b8d174606e4699650>:0
at HumanNPC.ServerThink (System.Single delta) [0x0001a] in <7eac839b92da418b8d174606e4699650>:0
at NPCPlayer.ServerThink_Internal () [0x0000d] in <7eac839b92da418b8d174606e4699650>:0
at HumanNPC.TryThink () [0x00000] in <7eac839b92da418b8d174606e4699650>:0
at AIThinkManager.DoProcessing (ListHashSet`1[T] process, System.Single budgetSeconds, System.Int32& last) [0x00014] in <7eac839b92da418b8d174606e4699650>:0
NullReferenceException: Object reference not set to an instance of an object
NullReferenceException: Object reference not set to an instance of an object
at BaseProjectile.ServerUse (System.Single damageModifier, UnityEngine.Transform originOverride) [0x000e3] in <7eac839b92da418b8d174606e4699650>:0
at NPCPlayer.ShotTest (System.Single targetDist) [0x000f7] in <7eac839b92da418b8d174606e4699650>:0 68fps 176gc 2h4m48s
at ScientistNPC.ShotTest (System.Single targetDist) [0x00000] in <7eac839b92da418b8d174606e4699650>:0 3kb/s in, 15kb/s out
at Oxide.Plugins.RaidableBases+HumanoidBrain+AttackState.RealisticShotTest () [0x00055] in <a3cb0894bf25490293836f84f0fdcb2f>:0
at Oxide.Plugins.RaidableBases+HumanoidBrain+AttackState.StartAttacking () [0x0006c] in <a3cb0894bf25490293836f84f0fdcb2f>:0
at Oxide.Plugins.RaidableBases+HumanoidBrain+AttackState.StateEnter (BaseAIBrain _brain, BaseEntity _entity) [0x00026] in <a3cb0894bf25490293836f84f0fdcb2f>:0
at BaseAIBrain.SwitchToState (BaseAIBrain+BasicAIState newState, System.Int32 stateContainerID) [0x00064] in <7eac839b92da418b8d174606e4699650>:0
at BaseAIBrain.SwitchToState (AIState newState, System.Int32 stateContainerID) [0x00018] in <7eac839b92da418b8d174606e4699650>:0
at Oxide.Plugins.RaidableBases+HumanoidBrain.TryToAttack (BasePlayer attacker) [0x0006e] in <a3cb0894bf25490293836f84f0fdcb2f>:0
at Oxide.Plugins.RaidableBases+HumanoidBrain.TryToAttack () [0x00000] in <a3cb0894bf25490293836f84f0fdcb2f>:0
at InvokeHandlerBase`1[T].DoTick () [0x00109] in <8023e4fbdeac4bd9acb8d213f369a769>:0
at InvokeHandlerBase`1[T].LateUpdate () [0x0000c] in <8023e4fbdeac4bd9acb8d213f369a769>:0
System.NullReferenceException: Object reference not set to an instance of an object (CONSOLE SPAM)
NullReferenceException: Object reference not set to an instance of an object
NullReferenceException: Object reference not set to an instance of an object
at BaseProjectile.ServerUse (System.Single damageModifier, UnityEngine.Transform originOverride) [0x000e3] in <7eac839b92da418b8d174606e4699650>:0
at NPCPlayer.ShotTest (System.Single targetDist) [0x000f7] in <7eac839b92da418b8d174606e4699650>:0 77fps 176gc 2h5m41s
at ScientistNPC.ShotTest (System.Single targetDist) [0x00000] in <7eac839b92da418b8d174606e4699650>:0 3kb/s in, 14kb/s out
at Oxide.Plugins.RaidableBases+HumanoidBrain+AttackState.RealisticShotTest () [0x00055] in <a3cb0894bf25490293836f84f0fdcb2f>:0
at Oxide.Plugins.RaidableBases+HumanoidBrain+AttackState.StartAttacking () [0x0006c] in <a3cb0894bf25490293836f84f0fdcb2f>:0
at Oxide.Plugins.RaidableBases+HumanoidBrain+AttackState.StateEnter (BaseAIBrain _brain, BaseEntity _entity) [0x00026] in <a3cb0894bf25490293836f84f0fdcb2f>:0
at BaseAIBrain.SwitchToState (BaseAIBrain+BasicAIState newState, System.Int32 stateContainerID) [0x00064] in <7eac839b92da418b8d174606e4699650>:0
at BaseAIBrain.SwitchToState (AIState newState, System.Int32 stateContainerID) [0x00018] in <7eac839b92da418b8d174606e4699650>:0
at Oxide.Plugins.RaidableBases+HumanoidBrain.TryToAttack (BasePlayer attacker) [0x0006e] in <a3cb0894bf25490293836f84f0fdcb2f>:0
at Oxide.Plugins.RaidableBases+HumanoidBrain.TryToAttack () [0x00000] in <a3cb0894bf25490293836f84f0fdcb2f>:0
at InvokeHandlerBase`1[T].DoTick () [0x00109] in <8023e4fbdeac4bd9acb8d213f369a769>:0
at InvokeHandlerBase`1[T].LateUpdate () [0x0000c] in <8023e4fbdeac4bd9acb8d213f369a769>:0
NullReferenceException: Object reference not set to an instance of an object
NullReferenceException: Object reference not set to an instance of an object
at BaseProjectile.ServerUse (System.Single damageModifier, UnityEngine.Transform originOverride) [0x000e3] in <7eac839b92da418b8d174606e4699650>:0
at NPCPlayer.ShotTest (System.Single targetDist) [0x000f7] in <7eac839b92da418b8d174606e4699650>:0 80fps 176gc 2h5m47s
at ScientistNPC.ShotTest (System.Single targetDist) [0x00000] in <7eac839b92da418b8d174606e4699650>:0 3kb/s in, 16kb/s out
at Oxide.Plugins.RaidableBases+HumanoidBrain+AttackState.RealisticShotTest () [0x00055] in <a3cb0894bf25490293836f84f0fdcb2f>:0
at Oxide.Plugins.RaidableBases+HumanoidBrain+AttackState.StartAttacking () [0x0006c] in <a3cb0894bf25490293836f84f0fdcb2f>:0
at Oxide.Plugins.RaidableBases+HumanoidBrain+AttackState.StateEnter (BaseAIBrain _brain, BaseEntity _entity) [0x00026] in <a3cb0894bf25490293836f84f0fdcb2f>:0
at BaseAIBrain.SwitchToState (BaseAIBrain+BasicAIState newState, System.Int32 stateContainerID) [0x00064] in <7eac839b92da418b8d174606e4699650>:0
at BaseAIBrain.SwitchToState (AIState newState, System.Int32 stateContainerID) [0x00018] in <7eac839b92da418b8d174606e4699650>:0
at Oxide.Plugins.RaidableBases+HumanoidBrain.TryToAttack (BasePlayer attacker) [0x0006e] in <a3cb0894bf25490293836f84f0fdcb2f>:0
at Oxide.Plugins.RaidableBases+HumanoidBrain.TryToAttack () [0x00000] in <a3cb0894bf25490293836f84f0fdcb2f>:0
at InvokeHandlerBase`1[T].DoTick () [0x00109] in <8023e4fbdeac4bd9acb8d213f369a769>:0
at InvokeHandlerBase`1[T].LateUpdate () [0x0000c] in <8023e4fbdeac4bd9acb8d213f369a769>:0
NullReferenceException: Object reference not set to an instance of an object
NullReferenceException: Object reference not set to an instance of an object
at BaseProjectile.ServerUse (System.Single damageModifier, UnityEngine.Transform originOverride) [0x000e3] in <7eac839b92da418b8d174606e4699650>:0
at NPCPlayer.ShotTest (System.Single targetDist) [0x000f7] in <7eac839b92da418b8d174606e4699650>:0 73fps 176gc 2h5m54s
at ScientistNPC.ShotTest (System.Single targetDist) [0x00000] in <7eac839b92da418b8d174606e4699650>:0 3kb/s in, 14kb/s out
at Oxide.Plugins.RaidableBases+HumanoidBrain+AttackState.RealisticShotTest () [0x00055] in <a3cb0894bf25490293836f84f0fdcb2f>:0
at Oxide.Plugins.RaidableBases+HumanoidBrain+AttackState.StartAttacking () [0x0006c] in <a3cb0894bf25490293836f84f0fdcb2f>:0
at Oxide.Plugins.RaidableBases+HumanoidBrain+AttackState.StateEnter (BaseAIBrain _brain, BaseEntity _entity) [0x00026] in <a3cb0894bf25490293836f84f0fdcb2f>:0
at BaseAIBrain.SwitchToState (BaseAIBrain+BasicAIState newState, System.Int32 stateContainerID) [0x00064] in <7eac839b92da418b8d174606e4699650>:0
at BaseAIBrain.SwitchToState (AIState newState, System.Int32 stateContainerID) [0x00018] in <7eac839b92da418b8d174606e4699650>:0
at Oxide.Plugins.RaidableBases+HumanoidBrain.TryToAttack (BasePlayer attacker) [0x0006e] in <a3cb0894bf25490293836f84f0fdcb2f>:0
at Oxide.Plugins.RaidableBases+HumanoidBrain.TryToAttack () [0x00000] in <a3cb0894bf25490293836f84f0fdcb2f>:0
at InvokeHandlerBase`1[T].DoTick () [0x00109] in <8023e4fbdeac4bd9acb8d213f369a769>:0
at InvokeHandlerBase`1[T].LateUpdate () [0x0000c] in <8023e4fbdeac4bd9acb8d213f369a769>:0
what weapons are your scientists using?