Bases of all difficulty showing as "normal" on map

Hello, Can anyone tell me where I can change the name and color of the map markers for different raid profiles? Currently everything is working just fine, and pulling the proper loot tables, but the map markers show as a green circle and label the difficulty as "Normal" no matter what their actual difficulty is. Posted below is what I have as my easy profile

{
"Advanced Setup Settings": {
"Amount Of Entities To Spawn Per Batch": 1,
"Amount Of Entities To Despawn Per Batch": 10,
"Height Adjustment Applied To This Paste": 0,
"Force All Bases To Spawn At Height Level (0 = Water)": -1,
"Foundations Immune To Damage When Forced Height Is Applied": false,
"Recalculate Spawn Position Before Paste": true,
"Teleport Entities Underworld Before Despawning": false
},
"Water Settings": {
"Allow Bases To Float Above Water": false,
"Chance For Underwater Bases To Spawn (0-100) (BETA - WORK IN PROGRESS)": 0,
"Prevent Bases From Floating Above Water By Also Checking Surrounding Area": false,
"Maximum Water Depth Level Used For Float Above Water Option": 1
},
"Elevators": {
"UI Enabled": true,
"Anchor Min": "0.406 0.915",
"Anchor Max": "0.59 0.949",
"Panel Color": "#000000",
"Panel Alpha": 0,
"Required Access Level": 0,
"Required Access Level Grants Permanent Use": false,
"Required Keycard Skin ID": 2690554489,
"Requires Building Permission": false,
"Button Health": 1000,
"Elevator Health": 600
},
"Entities Not Allowed To Be Picked Up": [
"generator.small",
"generator.static",
"autoturret_deployed"
],
"Additional Bases For This Difficulty": {
"easybase002": [
{
"Option": "stability",
"Value": "false"
},
{
"Option": "autoheight",
"Value": "false"
},
{
"Option": "height",
"Value": "1.0"
}
],
"easybase003": [
{
"Option": "stability",
"Value": "false"
},
{
"Option": "autoheight",
"Value": "false"
},
{
"Option": "height",
"Value": "1.0"
}
],
"easybase004": [
{
"Option": "stability",
"Value": "false"
},
{
"Option": "autoheight",
"Value": "false"
},
{
"Option": "height",
"Value": "1.0"
}
],
"easybase005": [
{
"Option": "stability",
"Value": "false"
},
{
"Option": "autoheight",
"Value": "false"
},
{
"Option": "height",
"Value": "1.0"
}
],
"easybase006": [
{
"Option": "stability",
"Value": "false"
},
{
"Option": "autoheight",
"Value": "false"
},
{
"Option": "height",
"Value": "1.0"
}
],
"easybase007": [
{
"Option": "stability",
"Value": "false"
},
{
"Option": "autoheight",
"Value": "false"
},
{
"Option": "height",
"Value": "1.0"
}
],
"easybase008": [
{
"Option": "stability",
"Value": "false"
},
{
"Option": "autoheight",
"Value": "false"
},
{
"Option": "height",
"Value": "1.0"
}
],
"easybase009": [
{
"Option": "stability",
"Value": "false"
},
{
"Option": "autoheight",
"Value": "false"
},
{
"Option": "height",
"Value": "1.0"
}
],
"easybase010": [
{
"Option": "stability",
"Value": "false"
},
{
"Option": "autoheight",
"Value": "false"
},
{
"Option": "height",
"Value": "1.0"
}
],
"easybase011": [
{
"Option": "stability",
"Value": "false"
},
{
"Option": "autoheight",
"Value": "false"
},
{
"Option": "height",
"Value": "1.0"
}
],
"easybase012": [
{
"Option": "stability",
"Value": "false"
},
{
"Option": "autoheight",
"Value": "false"
},
{
"Option": "height",
"Value": "1.0"
}
],
"easybase013": [
{
"Option": "stability",
"Value": "false"
},
{
"Option": "autoheight",
"Value": "false"
},
{
"Option": "height",
"Value": "1.0"
}
],
"easybase014": [
{
"Option": "stability",
"Value": "false"
},
{
"Option": "autoheight",
"Value": "false"
},
{
"Option": "height",
"Value": "1.0"
}
],
"easybase015": [
{
"Option": "stability",
"Value": "false"
},
{
"Option": "autoheight",
"Value": "false"
},
{
"Option": "height",
"Value": "1.0"
}
],
"easybase016": [
{
"Option": "stability",
"Value": "false"
},
{
"Option": "autoheight",
"Value": "false"
},
{
"Option": "height",
"Value": "1.0"
}
],
"easybase017": [
{
"Option": "stability",
"Value": "false"
},
{
"Option": "autoheight",
"Value": "false"
},
{
"Option": "height",
"Value": "1.0"
}
],
"easybase018": [
{
"Option": "stability",
"Value": "false"
},
{
"Option": "autoheight",
"Value": "false"
},
{
"Option": "height",
"Value": "1.0"
}
]
},
"Paste Options": [
{
"Option": "stability",
"Value": "false"
},
{
"Option": "autoheight",
"Value": "false"
},
{
"Option": "height",
"Value": "1.0"
}
],
"Arena Walls": {
"Enabled": false,
"Extra Stacks": 1,
"Use Stone Walls": false,
"Use Iced Walls": false,
"Use Least Amount Of Walls": true,
"Use UFO Walls": false,
"Radius": 25
},
"NPC Levels": {
"Level 2 - Final Death": false
},
"NPCs": {
"Damage Multipliers": {
"Gun Damage Multiplier": 0.2,
"Melee Damage Multiplier": 1
},
"Murderer (Items)": {
"Helm": [
"hat.miner"
],
"Torso": [
"bone.armor.suit"
],
"Pants": [
""
],
"Gloves": [
"tactical.gloves"
],
"Boots": [
"burlap.shoes"
],
"Shirt": [],
"Kilts": [],
"Weapon": [
"pistol.eoka"
]
},
"Scientist (Items)": {
"Helm": [],
"Torso": [
"ghostsheet"
],
"Pants": [],
"Gloves": [],
"Boots": [],
"Shirt": [],
"Kilts": [],
"Weapon": [
"pistol.revolver"
]
},
"Murderer Kits": [
"murderer_kit_1",
"murderer_kit_2"
],
"Scientist Kits": [
"scientist_kit_1",
"scientist_kit_2"
],
"Random Names": [],
"Allow Npcs To Leave Dome When Attacking": true,
"Allow Npcs To Shoot Players Outside Of The Dome": true,
"Aggression Range": 70,
"Block Damage Outside To Npcs When Not Allowed To Leave Dome": true,
"Block Damage Outside Of The Dome To Npcs Inside": false,
"Despawn Inventory On Death": false,
"Enabled": true,
"Health For Murderers (100 min, 5000 max)": 150,
"Health For Scientists (100 min, 5000 max)": 150,
"Amount To Spawn": 5,
"Minimum Amount To Spawn": 3,
"Use Dangerous Treasures NPCs": false,
"Spawn Murderers And Scientists": false,
"Scientist Weapon Accuracy (0 - 100)": 5,
"Spawn Murderers": false,
"Spawn Random Amount": true,
"Spawn Scientists Only": true,
"Player Traps And Turrets Ignore Npcs": false
},
"Rewards": {
"Economics Money": 0,
"ServerRewards Points": 0
},
"Change Building Material Tier To": {
"Wooden": true,
"Stone": false,
"Metal": false,
"HQM": false
},
"Auto Turrets": {
"Aim Cone": 5,
"Minimum Damage Modifier": 1,
"Maximum Damage Modifier": 1,
"Start Health": 1000,
"Sight Range": 30,
"Double Sight Range When Shot": false,
"Set Hostile (False = Do Not Set Any Mode)": true,
"Requires Power Source": false,
"Remove Equipped Weapon": false,
"Random Weapons To Equip When Unequipped": [
"pistol.revolver"
]
},
"Player Building Restrictions": {
"Wooden": false,
"Stone": false,
"Metal": false,
"HQM": false
},
"Profile Enabled": true,
"Maximum Elevation Level": 2.5,
"Add Code Lock To Unlocked Or KeyLocked Doors": true,
"Add Code Lock To Tool Cupboards": true,
"Add Code Lock To Boxes": false,
"Close Open Doors With No Door Controller Installed": true,
"Allow Duplicate Items": false,
"Allow Players To Pickup Deployables": false,
"Allow Players To Deploy A Cupboard": true,
"Allow PVP": true,
"Allow Friendly Fire (Teams)": true,
"Minimum Amount Of Items To Spawn (0 = Use Max Value)": 15,
"Amount Of Items To Spawn": 30,
"Flame Turret Health": 300,
"Block Plugins Which Prevent Item Durability Loss": false,
"Block Damage Outside Of The Dome To Players Inside": false,
"Block Damage Outside Of The Dome To Bases Inside": false,
"Block Damage Inside From Npcs To Players Outside": false,
"Building Blocks Are Immune To Damage": false,
"Boxes Are Invulnerable": false,
"Spawn Silently (No Notifcation, No Dome, No Map Marker)": false,
"Divide Loot Into All Containers": true,
"Drop Container Loot X Seconds After It Is Looted": 0,
"Drop Container Loot Applies Only To Boxes And Cupboards": true,
"Create Dome Around Event Using Spheres (0 = disabled, recommended = 5)": 0,
"Empty All Containers Before Spawning Loot": true,
"Eject Corpses From Enemy Raids (Advanced Users Only)": true,
"Eject Corpses From PVE Instantly (Advanced Users Only)": false,
"Eject Enemies From Locked PVE Raids": true,
"Eject Enemies From Locked PVP Raids": false,
"Explosion Damage Modifier (0-999)": 100,
"Force All Boxes To Have Same Skin": false,
"Ignore Containers That Spawn With Loot Already": false,
"Loot Amount Multiplier": 1,
"Maximum Respawn Npc X Seconds After Death": 0,
"Minimum Respawn Npc X Seconds After Death": 0,
"Protection Radius": 50,
"Penalize Players On Death In PVE (ZLevels)": true,
"Penalize Players On Death In PVP (ZLevels)": true,
"Require Cupboard Access To Loot": false,
"Require Cupboard Access To Place Ladders": false,
"Skip Treasure Loot And Use Loot In Base Only": false,
"Always Spawn Base Loot Table": false
}

After further looking, it seems this was once an option but no longer is and this functionality has been moved to the premium (paid) version of the plugin. If anyone has a workaround, or suggestion please let me know.

heya, there's one difficulty in the free version now, normal mode. you can change the name in the language file. the color's for normal mode may be edited in the config file. you can find all 3 labeled as "Normal"

there are 5 difficulties in the premium version. easy, medium, hard, expert and nightmare. there are links to the premium version in the documentation if you're interested in upgrading. here's a list of the differences between both free and paid. options marked with an asterisk will be implemented in the free version =)

All 5 difficulties for easy, medium, hard, expert and nightmare
+ Difficulty (0 = easy, 1 = medium, 2 = hard, 3 = expert, 4 = nightmare) setting for each profile
+ Ranked Ladder => Assign Rank After X Completions
+ Ranked Ladder => Difficulty Points
+ Details UI
+ Advanced Protection Radius per event type

*Added `Event Messages => Ineligible For Rewards` to specify to players why they were not rewarded

Buyable Events
+ Buyable Event Costs
+ Economics Buy Raid Costs
+ ServerRewards Buy Raid Costs
+ Custom Buy Raid Cost
+ Buy Raid Command
+ Buy Raid UI
+ Announce Buy Base Messages
+ Show Opened Message For Paid Bases
+ Eject Enemies From Purchased PVE Raids
+ Eject Enemies From Purchased PVP Raids
+ Eject Scavengers When Raid Is Completed
+ Create Markers For Buyable Events
+ Use Permission (raidablebases.buyraid)
+ *permission `raidablebases.setowner` for commands /rbe setowner, and /rbe clearowner
+ *permission `raidablebases.allow.commands` to bypass blocked commands

Player Lockouts
+ Assign Lockout When Lock Treasure Max Inactive Time Expires

Advanced Alerts UI
+ Notification Interval for GUI plugins (Advanced Alerts, GUINotifications, Notify)

Skins
+ Use Imported Workshop Skins File (WIP)

Npcs
+ Explosive Damage Multiplier
+ Spawn Inside Bases
++ Spawn On Floors
++ Spawn On Beds
++ Spawn On Rugs
++ Spawn On Rugs With Skin Only
++ Spawn Murderers Outside
++ Spawn Scientists Outside
++ Minimum Inside
++ Maximum Inside
+ Murderer Items Dropped On Death
+ Scientist Items Dropped On Death
+ Spawn Alternate Default Scientist Loot
+ Amount That Can Throw Weapons (support for enemy npcs to use explosives on raid bases)
*+ Kill Underwater Npcs
*+ Allow Npcs To Target Other Npcs

Rewards
+ Custom Currency
+ Do Not Reward Buyable Events

Max Amount Of Players Allowed To Enter Each Difficulty

Max Amount Allowed To Automatically Spawn Per Difficulty

Chance To Automatically Spawn Each Difficulty (-1 = ignore)

Individual settings for each difficulty to choose what days raids can spawn on

*Entities Allowed To Drop Loot (options for auto turret, flame turret, fog machine, gun trap and sam site)

*Block Helicopter Damage To Bases

*Blacklist For BBQ And Fridge

*Maximum Water Depth For All Npcs

*Show Owners Name on Map Marker

*Only Award First Attacker and Allies

*Extended Distance To Spawn Away From Zone Manager Zones

*SamSite Requires Power Source

Change Door Type To (Wooden, Metal, HQM, option to Include Garage Doors)

Spawns Database settings per profile in addition to settings available in the config

*Allow Players To Use MLRS

*Allow Players To Deploy Barricades in addition to ladders

*Building Blocks Are Immune To Damage (Twig Only)

*Enable Stability Foundation Wipe alternative to stability option in CopyPaste but does not show stability % using hammer

*No Item Input For Boxes And TC

Force Time In Dome To (requires raidablebases.time)

*Eject Mounts => Snowmobiles

*Add Code Lock To Lockers