Don't Despawn

They don't despawn after being raided, raided notice doesn't come up. Don't delete after plugin unload? Is this my fault? Lol

my players tell the same, havent had the time today to check, for now i unloaded plugin and using the version before yesterdays patch

Yeah same here, I know that a new despawn system have been applied this patch, maybe we got the settings incorrect?

Lots of stuff is broken lol

Everything else was ok on my side

Same thing for me, nothing happens after the raid (15 min), the base stays in place

If i try to reload the plugin

Failed to call hook 'Unload' on plugin 'RaidableBases v2.4.0' (NullReferenceException: )

at (wrapper managed-to-native) UnityEngine.MonoBehaviour.Internal_CancelInvokeAll(UnityEngine.MonoBehaviour)

at UnityEngine.MonoBehaviour.CancelInvoke () [0x00001] in <c8dc2b468d1841099baa4dd8a110cc44>:0

at Oxide.Plugins.RaidableBases+RaidableBase.Unload (System.Boolean isKilled) [0x00052] in <a2493dc9acd54af887a45152c571a1af>:0

at Oxide.Plugins.RaidableBases.Unload () [0x00019] in <a2493dc9acd54af887a45152c571a1af>:0

at Oxide.Plugins.RaidableBases.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x01e4c] in <a2493dc9acd54af887a45152c571a1af>:0

at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <60c318df79ed41688ea59335e48d61ad>:0

at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <9882f28dc2204b4dba514a9ad18f5042>:0

at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <9882f28dc2204b4dba514a9ad18f5042>:0

(02:08:59) | Unloaded plugin Raidable Bases v2.4.0 by nivex

(02:09:00) | [Raidable Bases] Loaded 35 items from RaidableBases/Default_Loot

(02:09:00) | [Raidable Bases] Loaded RaidBases profile

Hey nivex, is it safe to keep v2.4.0 till you have another patch ready? I don't mind manually despawning for now

Same here. nivex will help us for sure.

(07:47:21) | Failed to call hook 'OnServerShutdown' on plugin 'RaidableBases v2.4.0' (NullReferenceException: )
at (wrapper managed-to-native) UnityEngine.MonoBehaviour.Internal_CancelInvokeAll(UnityEngine.MonoBehaviour)
at UnityEngine.MonoBehaviour.CancelInvoke () [0x00001] in <c8dc2b468d1841099baa4dd8a110cc44>:0
at Oxide.Plugins.RaidableBases+RaidableBase.Unload (System.Boolean isKilled) [0x00052] in <32f6f25fb1fd49e8a2b8c9197a1d986d>:0
at Oxide.Plugins.RaidableBases.OnServerShutdown () [0x00007] in <32f6f25fb1fd49e8a2b8c9197a1d986d>:0
at Oxide.Plugins.RaidableBases.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x01886] in <32f6f25fb1fd49e8a2b8c9197a1d986d>:0
at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <60c318df79ed41688ea59335e48d61ad>:0
at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <9882f28dc2204b4dba514a9ad18f5042>:0
at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <9882f28dc2204b4dba514a9ad18f5042>:0