NPC are too strongSolved
Hey nivex!
I cant find any thread for that but the npcs are very strong. I setted them up like this:

"Amount To Spawn": 1,
    "Aggression Range": 75.0,
    "Despawn Inventory On Death": true,
    "Enabled": true,
    "Health For Murderers (100 min, 5000 max)": 100.0,
    "Health For Scientists (100 min, 5000 max)": 100.0,
    "Minimum Amount To Spawn": 1,
    "Use Dangerous Treasures NPCs": false,
    "Spawn Murderers And Scientists": true,
    "Scientist Weapon Accuracy (0 - 100)": 10.0,
    "Spawn Murderers": false,
    "Spawn Random Amount": false,
    "Spawn Scientists Only": false​

Accuracy i set to: 10.0 but they hitting like every single shot. Inpossible to finish them without sniping.
Does this accuracy are available for murders as well as for scientists?

And one more question, since i uploaded youre new version from raidable bases i saw, that on profiles all basics come back: "Easy Bases" ect. i delete them every day, cause i dont need that. I have set up like base001 and so on, cause i need for every single on custom loot.

Cheers,
Michael

you can't adjust anything else. give them weaker weapons.

those files are only created once unless you delete the _emptyfile.json. don't delete the _emptyfile.json
nivex
you can't adjust anything else. give them weaker weapons.

those files are only created once unless you delete the _emptyfile.json. don't delete the _emptyfile.json

How they are so good with my setting on 10% weapon accuracy? Do i set up correct?

Ask facepunch i don't know man lol. It's not my AI...

In the medium raids i gave Scientists Thompsons... with 60% accuracy... they were OP AF!

Changed to a custom with 55% and so much better!

yes some weapons like the revolvers are OP as fuck on npcs
I just wanted to know if my setting above is correct, and is this accuracy settings like config says only for scientists or also for murderes?

That i have to know. Thanks :)
nivex
Ask facepunch i don't know man lol. It's not my AI...
looks good. its for scientists.
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