Difficulty is not configured for the profileSolved
I am getting this error when I use /rbe, "Difficulty is not configured for the profile easy1"
open the profiles in oxide/data/RaidableBases/Profiles and change their difficulty from -1
Looks like they are set to -1 (see below)
{
  "Difficulty (0 = easy, 1 = medium, 2 = hard, 3 = expert, 4 = nightmare)": -1,
  "Additional Bases For This Difficulty": {},
  "Paste Options": [],
  "Arena Walls": {
    "Enabled": true,
    "Extra Stacks": 1,
    "Use Stone Walls": true,
    "Use Iced Walls": false,
    "Use Least Amount Of Walls": true,
    "Use UFO Walls": false,
    "Radius": 25.0
  },
  "NPC Levels": {
    "Level 1 - Play With Fire": {
      "Amount (0 = disabled)": 0,
      "Chance To Play": 0.5
    },
    "Level 2 - Final Death": false
  },
  "NPCs": {
    "Murderer Items": [
      "metal.facemask",
      "metal.plate.torso",
      "pants",
      "tactical.gloves",
      "boots.frog",
      "tshirt",
      "machete"
    ],
    "Scientist Items": [
      "hazmatsuit_scientist",
      "rifle.ak"
    ],
    "Murderer Kits": [
      "murderer_kit_1",
      "murderer_kit_2"
    ],
    "Scientist Kits": [
      "scientist_kit_1",
      "scientist_kit_2"
    ],
    "Random Names": [],
    "Amount To Spawn": 3,
    "Aggression Range": 70.0,
    "Despawn Inventory On Death": true,
    "Enabled": true,
    "Health For Murderers (100 min, 5000 max)": 150.0,
    "Health For Scientists (100 min, 5000 max)": 150.0,
    "Minimum Amount To Spawn": 1,
    "Use Dangerous Treasures NPCs": false,
    "Spawn Murderers And Scientists": true,
    "Scientist Weapon Accuracy (0 - 100)": 75.0,
    "Spawn Murderers": false,
    "Spawn Random Amount": false,
    "Spawn Scientists Only": false
  },
  "Rewards": {
    "Economics Money": 0.0,
    "ServerRewards Points": 0
  },
  "Change Building Material Tier To": {
    "Wooden": false,
    "Stone": false,
    "Metal": false,
    "HQM": false
  },
  "Loot (Empty List = Use Treasure Loot)": [],
  "Profile Enabled": true,
  "Add Code Lock To Unlocked Or KeyLocked Doors": true,
  "Close Open Doors With No Door Controller Installed": true,
  "Allow Base To Float Above Water": false,
  "Prevent Base To Float Above Water By Also Checking Surrounding Area (Do Not Use On Lower End Machines)": false,
  "Allow Duplicate Items": false,
  "Allow Players To Pickup Deployables": false,
  "Allow Players To Deploy A Cupboard": true,
  "Allow PVP": true,
  "Allow Friendly Fire (Teams)": true,
  "Amount Of Items To Spawn": 6,
  "Auto Turret Health": 1000.0,
  "Auto Turret Aim Cone": 5.0,
  "Auto Turret Sight Range": 30.0,
  "Flame Turret Health": 300.0,
  "Block Damage Outside Of The Dome To Players Inside": false,
  "Block Damage Outside Of The Dome To Bases Inside": false,
  "Divide Loot Into All Containers": true,
  "Drop Container Loot X Seconds After It Is Looted": 0.0,
  "Drop Container Loot Applies Only To Boxes And Cupboards": true,
  "Create Dome Around Event Using Spheres (0 = disabled, recommended = 5)": 5,
  "Empty All Containers Before Spawning Loot": false,
  "Eject Corpses From Enemy Raids (Advanced Users Only)": true,
  "Eject Enemies From Purchased PVE Raids": false,
  "Eject Enemies From Purchased PVP Raids": false,
  "Eject Enemies From Locked PVE Raids": false,
  "Eject Enemies From Locked PVP Raids": false,
  "Equip Unequipped AutoTurret With": "rifle.ak",
  "Explosion Damage Modifier (0-999)": 100.0,
  "Force All Boxes To Have Same Skin": true,
  "Maximum Elevation Level": 2.5,
  "Protection Radius": 50.0,
  "Block Plugins Which Prevent Item Durability Loss": false,
  "Remove Equipped AutoTurret Weapon": false,
  "Require Cupboard Access To Loot": false,
  "Respawn Npc X Seconds After Death": 0.0,
  "Skip Treasure Loot And Use Loot In Base Only": false,
  "Use Loot Table Priority": false
}​
yep, I said you need to change them from -1
.....and I am an idiot....  Thanks for a great plugin
Locked automatically